<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Debug|Win32">
      <Configuration>Debug</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Win32">
      <Configuration>Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Debug|x64">
      <Configuration>Debug</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|x64">
      <Configuration>Release</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <ItemGroup>
    <ClInclude Include="..\thirdparty\dumb\dumb.h" />
    <ClInclude Include="..\thirdparty\dumb\internal\aldumb.h" />
    <ClInclude Include="..\thirdparty\dumb\internal\barray.h" />
    <ClInclude Include="..\thirdparty\dumb\internal\dumb.h" />
    <ClInclude Include="..\thirdparty\dumb\internal\dumbfile.h" />
    <ClInclude Include="..\thirdparty\dumb\internal\fir_resampler.h" />
    <ClInclude Include="..\thirdparty\dumb\internal\it.h" />
    <ClInclude Include="..\thirdparty\dumb\internal\lpc.h" />
    <ClInclude Include="..\thirdparty\dumb\internal\resampler.h" />
    <ClInclude Include="..\thirdparty\dumb\internal\riff.h" />
    <ClInclude Include="..\thirdparty\dumb\internal\stack_alloc.h" />
    <ClInclude Include="..\thirdparty\dumb\internal\tarray.h" />
    <ClInclude Include="..\thirdparty\fmt\include\fmt\args.h" />
    <ClInclude Include="..\thirdparty\fmt\include\fmt\chrono.h" />
    <ClInclude Include="..\thirdparty\fmt\include\fmt\color.h" />
    <ClInclude Include="..\thirdparty\fmt\include\fmt\compile.h" />
    <ClInclude Include="..\thirdparty\fmt\include\fmt\core.h" />
    <ClInclude Include="..\thirdparty\fmt\include\fmt\format-inl.h" />
    <ClInclude Include="..\thirdparty\fmt\include\fmt\format.h" />
    <ClInclude Include="..\thirdparty\fmt\include\fmt\locale.h" />
    <ClInclude Include="..\thirdparty\fmt\include\fmt\os.h" />
    <ClInclude Include="..\thirdparty\fmt\include\fmt\ostream.h" />
    <ClInclude Include="..\thirdparty\fmt\include\fmt\printf.h" />
    <ClInclude Include="..\thirdparty\fmt\include\fmt\ranges.h" />
    <ClInclude Include="..\thirdparty\fmt\include\fmt\xchar.h" />
    <ClInclude Include="..\thirdparty\glad\include\glad\glad.h" />
    <ClInclude Include="..\thirdparty\glad\include\KHR\khrplatform.h" />
    <ClInclude Include="..\thirdparty\lunasvg\3rdparty\plutovg\plutovg-private.h" />
    <ClInclude Include="..\thirdparty\lunasvg\3rdparty\plutovg\plutovg.h" />
    <ClInclude Include="..\thirdparty\lunasvg\3rdparty\software\sw_ft_math.h" />
    <ClInclude Include="..\thirdparty\lunasvg\3rdparty\software\sw_ft_raster.h" />
    <ClInclude Include="..\thirdparty\lunasvg\3rdparty\software\sw_ft_stroker.h" />
    <ClInclude Include="..\thirdparty\lunasvg\3rdparty\software\sw_ft_types.h" />
    <ClInclude Include="..\thirdparty\lunasvg\include\lunasvg.h" />
    <ClInclude Include="..\thirdparty\lunasvg\source\canvas.h" />
    <ClInclude Include="..\thirdparty\lunasvg\source\clippathelement.h" />
    <ClInclude Include="..\thirdparty\lunasvg\source\defselement.h" />
    <ClInclude Include="..\thirdparty\lunasvg\source\element.h" />
    <ClInclude Include="..\thirdparty\lunasvg\source\gelement.h" />
    <ClInclude Include="..\thirdparty\lunasvg\source\geometryelement.h" />
    <ClInclude Include="..\thirdparty\lunasvg\source\graphicselement.h" />
    <ClInclude Include="..\thirdparty\lunasvg\source\layoutcontext.h" />
    <ClInclude Include="..\thirdparty\lunasvg\source\markerelement.h" />
    <ClInclude Include="..\thirdparty\lunasvg\source\maskelement.h" />
    <ClInclude Include="..\thirdparty\lunasvg\source\paintelement.h" />
    <ClInclude Include="..\thirdparty\lunasvg\source\parser.h" />
    <ClInclude Include="..\thirdparty\lunasvg\source\parserutils.h" />
    <ClInclude Include="..\thirdparty\lunasvg\source\property.h" />
    <ClInclude Include="..\thirdparty\lunasvg\source\stopelement.h" />
    <ClInclude Include="..\thirdparty\lunasvg\source\styledelement.h" />
    <ClInclude Include="..\thirdparty\lunasvg\source\styleelement.h" />
    <ClInclude Include="..\thirdparty\lunasvg\source\svgelement.h" />
    <ClInclude Include="..\thirdparty\lunasvg\source\symbolelement.h" />
    <ClInclude Include="..\thirdparty\lunasvg\source\useelement.h" />
    <ClInclude Include="..\thirdparty\lzma\C\7z.h" />
    <ClInclude Include="..\thirdparty\lzma\C\7zAlloc.h" />
    <ClInclude Include="..\thirdparty\lzma\C\7zBuf.h" />
    <ClInclude Include="..\thirdparty\lzma\C\7zCrc.h" />
    <ClInclude Include="..\thirdparty\lzma\C\7zFile.h" />
    <ClInclude Include="..\thirdparty\lzma\C\7zVersion.h" />
    <ClInclude Include="..\thirdparty\lzma\C\Alloc.h" />
    <ClInclude Include="..\thirdparty\lzma\C\Bcj2.h" />
    <ClInclude Include="..\thirdparty\lzma\C\Bra.h" />
    <ClInclude Include="..\thirdparty\lzma\C\CpuArch.h" />
    <ClInclude Include="..\thirdparty\lzma\C\Delta.h" />
    <ClInclude Include="..\thirdparty\lzma\C\LzFind.h" />
    <ClInclude Include="..\thirdparty\lzma\C\LzFindMt.h" />
    <ClInclude Include="..\thirdparty\lzma\C\LzHash.h" />
    <ClInclude Include="..\thirdparty\lzma\C\Lzma2Dec.h" />
    <ClInclude Include="..\thirdparty\lzma\C\Lzma2Enc.h" />
    <ClInclude Include="..\thirdparty\lzma\C\Lzma86.h" />
    <ClInclude Include="..\thirdparty\lzma\C\LzmaDec.h" />
    <ClInclude Include="..\thirdparty\lzma\C\LzmaEnc.h" />
    <ClInclude Include="..\thirdparty\lzma\C\LzmaLib.h" />
    <ClInclude Include="..\thirdparty\lzma\C\MtCoder.h" />
    <ClInclude Include="..\thirdparty\lzma\C\Ppmd.h" />
    <ClInclude Include="..\thirdparty\lzma\C\Ppmd7.h" />
    <ClInclude Include="..\thirdparty\lzma\C\RotateDefs.h" />
    <ClInclude Include="..\thirdparty\lzma\C\Sha256.h" />
    <ClInclude Include="..\thirdparty\lzma\C\Threads.h" />
    <ClInclude Include="..\thirdparty\lzma\C\Types.h" />
    <ClInclude Include="..\thirdparty\lzma\C\Xz.h" />
    <ClInclude Include="..\thirdparty\lzma\C\XzCrc64.h" />
    <ClInclude Include="..\thirdparty\lzma\C\XzEnc.h" />
    <ClInclude Include="..\thirdparty\sigslot\signal.hpp" />
    <ClInclude Include="..\thirdparty\sol\config.hpp" />
    <ClInclude Include="..\thirdparty\sol\forward.hpp" />
    <ClInclude Include="..\thirdparty\sol\sol.hpp" />
  </ItemGroup>
  <ItemGroup>
    <ClCompile Include="..\thirdparty\dumb\core\atexit.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\core\duhlen.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\core\duhtag.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\core\dumbfile.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\core\loadduh.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\core\makeduh.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\core\rawsig.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\core\readduh.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\core\register.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\core\rendduh.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\core\rendsig.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\core\unload.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\helpers\barray.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\helpers\clickrem.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\helpers\fir_resampler.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\helpers\lpc.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\helpers\memfile.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\helpers\resample.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\helpers\resampler.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\helpers\riff.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\helpers\sampbuf.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\helpers\silence.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\helpers\stdfile.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\helpers\tarray.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\itload.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\itload2.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\itmisc.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\itorder.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\itread.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\itread2.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\itrender.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\itunload.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\load669.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\load6692.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\loadamf.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\loadamf2.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\loadany.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\loadany2.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\loadasy.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\loadasy2.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\loadmod.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\loadmod2.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\loadmtm.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\loadmtm2.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\loadokt.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\loadokt2.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\loadoldpsm.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\loadoldpsm2.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\loadpsm.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\loadpsm2.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\loadptm.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\loadptm2.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\loadriff.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\loadriff2.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\loads3m.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\loads3m2.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\loadstm.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\loadstm2.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\loadxm.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\loadxm2.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\ptmeffect.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\read669.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\read6692.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\readam.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\readamf.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\readamf2.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\readany.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\readany2.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\readasy.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\readdsmf.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\readmod.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\readmod2.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\readmtm.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\readokt.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\readokt2.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\readoldpsm.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\readpsm.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\readptm.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\readriff.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\reads3m.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\reads3m2.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\readstm.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\readstm2.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\readxm.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\readxm2.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\dumb\it\xmeffect.c">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\thirdparty\fmt\src\format.cc" />
    <ClCompile Include="..\thirdparty\fmt\src\os.cc" />
    <ClCompile Include="..\thirdparty\glad\src\glad.c" />
    <ClCompile Include="..\thirdparty\lunasvg\3rdparty\plutovg\plutovg-blend.c" />
    <ClCompile Include="..\thirdparty\lunasvg\3rdparty\plutovg\plutovg-dash.c" />
    <ClCompile Include="..\thirdparty\lunasvg\3rdparty\plutovg\plutovg-geometry.c" />
    <ClCompile Include="..\thirdparty\lunasvg\3rdparty\plutovg\plutovg-paint.c" />
    <ClCompile Include="..\thirdparty\lunasvg\3rdparty\plutovg\plutovg-rle.c" />
    <ClCompile Include="..\thirdparty\lunasvg\3rdparty\plutovg\plutovg.c" />
    <ClCompile Include="..\thirdparty\lunasvg\3rdparty\software\sw_ft_math.c" />
    <ClCompile Include="..\thirdparty\lunasvg\3rdparty\software\sw_ft_raster.c" />
    <ClCompile Include="..\thirdparty\lunasvg\3rdparty\software\sw_ft_stroker.c" />
    <ClCompile Include="..\thirdparty\lunasvg\source\canvas.cpp" />
    <ClCompile Include="..\thirdparty\lunasvg\source\clippathelement.cpp" />
    <ClCompile Include="..\thirdparty\lunasvg\source\defselement.cpp" />
    <ClCompile Include="..\thirdparty\lunasvg\source\element.cpp" />
    <ClCompile Include="..\thirdparty\lunasvg\source\gelement.cpp" />
    <ClCompile Include="..\thirdparty\lunasvg\source\geometryelement.cpp" />
    <ClCompile Include="..\thirdparty\lunasvg\source\graphicselement.cpp" />
    <ClCompile Include="..\thirdparty\lunasvg\source\layoutcontext.cpp" />
    <ClCompile Include="..\thirdparty\lunasvg\source\lunasvg.cpp" />
    <ClCompile Include="..\thirdparty\lunasvg\source\markerelement.cpp" />
    <ClCompile Include="..\thirdparty\lunasvg\source\maskelement.cpp" />
    <ClCompile Include="..\thirdparty\lunasvg\source\paintelement.cpp" />
    <ClCompile Include="..\thirdparty\lunasvg\source\parser.cpp" />
    <ClCompile Include="..\thirdparty\lunasvg\source\property.cpp" />
    <ClCompile Include="..\thirdparty\lunasvg\source\stopelement.cpp" />
    <ClCompile Include="..\thirdparty\lunasvg\source\styledelement.cpp" />
    <ClCompile Include="..\thirdparty\lunasvg\source\styleelement.cpp" />
    <ClCompile Include="..\thirdparty\lunasvg\source\svgelement.cpp" />
    <ClCompile Include="..\thirdparty\lunasvg\source\symbolelement.cpp" />
    <ClCompile Include="..\thirdparty\lunasvg\source\useelement.cpp" />
    <ClCompile Include="..\thirdparty\lzma\C\7zAlloc.c" />
    <ClCompile Include="..\thirdparty\lzma\C\7zBuf.c" />
    <ClCompile Include="..\thirdparty\lzma\C\7zBuf2.c" />
    <ClCompile Include="..\thirdparty\lzma\C\7zCrc.c" />
    <ClCompile Include="..\thirdparty\lzma\C\7zCrcOpt.c" />
    <ClCompile Include="..\thirdparty\lzma\C\7zDec.c" />
    <ClCompile Include="..\thirdparty\lzma\C\7zFile.c" />
    <ClCompile Include="..\thirdparty\lzma\C\7zIn.c" />
    <ClCompile Include="..\thirdparty\lzma\C\7zStream.c" />
    <ClCompile Include="..\thirdparty\lzma\C\Alloc.c" />
    <ClCompile Include="..\thirdparty\lzma\C\Bcj2.c" />
    <ClCompile Include="..\thirdparty\lzma\C\Bra.c" />
    <ClCompile Include="..\thirdparty\lzma\C\Bra86.c" />
    <ClCompile Include="..\thirdparty\lzma\C\BraIA64.c" />
    <ClCompile Include="..\thirdparty\lzma\C\CpuArch.c" />
    <ClCompile Include="..\thirdparty\lzma\C\Delta.c" />
    <ClCompile Include="..\thirdparty\lzma\C\LzFind.c" />
    <ClCompile Include="..\thirdparty\lzma\C\LzFindMt.c" />
    <ClCompile Include="..\thirdparty\lzma\C\Lzma2Dec.c" />
    <ClCompile Include="..\thirdparty\lzma\C\Lzma2Enc.c" />
    <ClCompile Include="..\thirdparty\lzma\C\Lzma86Dec.c" />
    <ClCompile Include="..\thirdparty\lzma\C\Lzma86Enc.c" />
    <ClCompile Include="..\thirdparty\lzma\C\LzmaDec.c" />
    <ClCompile Include="..\thirdparty\lzma\C\LzmaEnc.c" />
    <ClCompile Include="..\thirdparty\lzma\C\LzmaLib.c" />
    <ClCompile Include="..\thirdparty\lzma\C\MtCoder.c" />
    <ClCompile Include="..\thirdparty\lzma\C\Ppmd7.c" />
    <ClCompile Include="..\thirdparty\lzma\C\Ppmd7Dec.c" />
    <ClCompile Include="..\thirdparty\lzma\C\Ppmd7Enc.c" />
    <ClCompile Include="..\thirdparty\lzma\C\Sha256.c" />
    <ClCompile Include="..\thirdparty\lzma\C\Threads.c" />
    <ClCompile Include="..\thirdparty\lzma\C\Xz.c" />
    <ClCompile Include="..\thirdparty\lzma\C\XzCrc64.c" />
    <ClCompile Include="..\thirdparty\lzma\C\XzDec.c" />
    <ClCompile Include="..\thirdparty\lzma\C\XzEnc.c" />
    <ClCompile Include="..\thirdparty\lzma\C\XzIn.c" />
  </ItemGroup>
  <ItemGroup>
    <None Include="..\thirdparty\dumb\helpers\resamp2.inc" />
    <None Include="..\thirdparty\dumb\helpers\resamp3.inc" />
    <None Include="..\thirdparty\dumb\helpers\resample.inc" />
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <VCProjectVersion>16.0</VCProjectVersion>
    <ProjectGuid>{EBE4CBAF-0EC2-4B5F-8B8B-F33D348E8FDF}</ProjectGuid>
    <Keyword>Win32Proj</Keyword>
    <RootNamespace>ThirdPartyLibs</RootNamespace>
    <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
    <VcpkgTriplet Condition="'$(Platform)'=='Win32'">x86-windows-static</VcpkgTriplet>
    <VcpkgTriplet Condition="'$(Platform)'=='x64'">x64-windows-static</VcpkgTriplet>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <UseDebugLibraries>true</UseDebugLibraries>
    <PlatformToolset>v143</PlatformToolset>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <PlatformToolset>v143</PlatformToolset>
    <WholeProgramOptimization>true</WholeProgramOptimization>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <UseDebugLibraries>true</UseDebugLibraries>
    <PlatformToolset>v143</PlatformToolset>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <PlatformToolset>v143</PlatformToolset>
    <WholeProgramOptimization>true</WholeProgramOptimization>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>
  <ImportGroup Label="Shared">
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <LinkIncremental>false</LinkIncremental>
    <IncludePath>$(ProjectDir)..\thirdparty\dumb;$(ProjectDir)..\src;$(ProjectDir)..\src\Application;$(ProjectDir)..\thirdparty\lunasvg\3rdparty\software;$(ProjectDir)..\thirdparty\lunasvg\3rdparty\plutovg;$(ProjectDir)..\thirdparty\lunasvg\include;$(ProjectDir)..\thirdparty\fmt\include;$(ProjectDir)..\thirdparty\glad\include</IncludePath>
    <IntDir>..\build\thirdparty\$(Platform)\$(Configuration)\</IntDir>
    <OutDir>..\build\lib\$(Platform)\$(Configuration)\</OutDir>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <LinkIncremental>true</LinkIncremental>
    <IncludePath>$(ProjectDir)..\thirdparty\dumb;$(ProjectDir)..\src;$(ProjectDir)..\src\Application;$(ProjectDir)..\thirdparty\lunasvg\3rdparty\software;$(ProjectDir)..\thirdparty\lunasvg\3rdparty\plutovg;$(ProjectDir)..\thirdparty\lunasvg\include;$(ProjectDir)..\thirdparty\fmt\include;$(ProjectDir)..\thirdparty\glad\include</IncludePath>
    <IntDir>..\build\thirdparty\$(Configuration)\</IntDir>
    <OutDir>..\build\lib\$(Configuration)\</OutDir>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <LinkIncremental>true</LinkIncremental>
    <IncludePath>$(ProjectDir)..\thirdparty\dumb;$(ProjectDir)..\src;$(ProjectDir)..\src\Application;$(ProjectDir)..\thirdparty\lunasvg\3rdparty\software;$(ProjectDir)..\thirdparty\lunasvg\3rdparty\plutovg;$(ProjectDir)..\thirdparty\lunasvg\include;$(ProjectDir)..\thirdparty\fmt\include;$(ProjectDir)..\thirdparty\glad\include</IncludePath>
    <IntDir>..\build\thirdparty\$(Platform)\$(Configuration)\</IntDir>
    <OutDir>..\build\lib\$(Platform)\$(Configuration)\</OutDir>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <LinkIncremental>false</LinkIncremental>
    <IncludePath>$(ProjectDir)..\thirdparty\dumb;$(ProjectDir)..\src;$(ProjectDir)..\src\Application;$(ProjectDir)..\thirdparty\lunasvg\3rdparty\software;$(ProjectDir)..\thirdparty\lunasvg\3rdparty\plutovg;$(ProjectDir)..\thirdparty\lunasvg\include;$(ProjectDir)..\thirdparty\fmt\include;$(ProjectDir)..\thirdparty\glad\include</IncludePath>
    <IntDir>..\build\thirdparty\$(Configuration)\</IntDir>
    <OutDir>..\build\lib\$(Configuration)\</OutDir>
  </PropertyGroup>
  <PropertyGroup Label="Vcpkg" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <VcpkgUseStatic>true</VcpkgUseStatic>
  </PropertyGroup>
  <PropertyGroup Label="Vcpkg" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <VcpkgUseStatic>true</VcpkgUseStatic>
  </PropertyGroup>
  <PropertyGroup Label="Vcpkg" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <VcpkgUseStatic>true</VcpkgUseStatic>
  </PropertyGroup>
  <PropertyGroup Label="Vcpkg" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <VcpkgUseStatic>true</VcpkgUseStatic>
  </PropertyGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <ClCompile>
      <PrecompiledHeader>NotUsing</PrecompiledHeader>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <SDLCheck>false</SDLCheck>
      <PreprocessorDefinitions>NDEBUG;_LIB;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;WIN32;__WXMSW__;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <ConformanceMode>false</ConformanceMode>
      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
      <LanguageStandard>stdcpp17</LanguageStandard>
    </ClCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
      <GenerateDebugInformation>true</GenerateDebugInformation>
    </Link>
    <Lib>
      <SubSystem>Windows</SubSystem>
      <AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
    </Lib>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <ClCompile>
      <PrecompiledHeader>NotUsing</PrecompiledHeader>
      <SDLCheck>false</SDLCheck>
      <PreprocessorDefinitions>WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;__WXMSW__;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <ConformanceMode>false</ConformanceMode>
      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
      <LanguageStandard>stdcpp17</LanguageStandard>
    </ClCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
    </Link>
    <Lib>
      <AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
    </Lib>
    <Lib>
      <SubSystem>Windows</SubSystem>
    </Lib>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <ClCompile>
      <PrecompiledHeader>NotUsing</PrecompiledHeader>
      <SDLCheck>false</SDLCheck>
      <PreprocessorDefinitions>_DEBUG;_LIB;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;WIN32;__WXMSW__;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <ConformanceMode>false</ConformanceMode>
      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
      <LanguageStandard>stdcpp17</LanguageStandard>
    </ClCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
    </Link>
    <Lib>
      <AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
    </Lib>
    <Lib>
      <SubSystem>Windows</SubSystem>
    </Lib>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <ClCompile>
      <PrecompiledHeader>NotUsing</PrecompiledHeader>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <SDLCheck>false</SDLCheck>
      <PreprocessorDefinitions>WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;__WXMSW__;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <ConformanceMode>false</ConformanceMode>
      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
      <LanguageStandard>stdcpp17</LanguageStandard>
    </ClCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
      <GenerateDebugInformation>true</GenerateDebugInformation>
    </Link>
    <Lib>
      <AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
    </Lib>
    <Lib>
      <SubSystem>Windows</SubSystem>
    </Lib>
  </ItemDefinitionGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ImportGroup Label="ExtensionTargets">
  </ImportGroup>
</Project>
