/* * This file is autogenerated, see util/species-gen.py and dat/species/ for * more info. * * Entry format: * row 0: species enum * row 1: two-letter abbreviation * row 2: name noun, name adjective, genus (null to use name) * row 3: flags (SPF_*) * row 4: XP "aptitude", HP mod (in tenths), MP mod, WL per XL * row 5: corresponding monster * row 6: habitat, undead state, size * row 7: starting strength, intelligence, dexterity // sum * row 8: { level-up stats }, level for stat increase * row 9: { { mutation, mutation level, XP level }, ... } * row 10: { fake mutation messages for A screen } * row 11: { fake mutation names for % screen } * row 12: recommended jobs for character selection * row 13: recommended weapons for character selection * row 14: custom walking action, or nullptr * row 15: custom prayer action, or nullptr */ static const map species_data = {