%%%% __(_suffix_examine It has been enchanted to dance through the air and attack under its own power. %%%% # Uniques Agnes This spriggan is aged and weathered from years of travel away from the forests and swamps that are home to her kin. Her choice of weapon and astonishing speed both speak to the training she underwent. Underestimate her at your peril! %%%% Aizul Once the primary guardian serpent of a legendary treasure hoard, she was disgraced after thieves looted it while she slept. She seeks to make up for her failure by protecting the only treasure the villains overlooked, a single precious talisman. %%%% Amaemon Amaemon always knew he was different, but it was still a horrific surprise when his demonic heritage manifested. As his body twisted, Amaemon was forced to flee far from the surface. The passage of time has only left him more obsessed with what he has lost - consumed by poison both physical and spiritual. %%%% Antaeus Once a hero among the titans, Antaeus grew jealous of the titan queen. In single combat he challenged and slew her, and for this crime he was exiled and descended into the Hells. Finding the inhabitants of that place no match for his might, Antaeus tore from its substance a fourth Hell, Cocytus, a realm born of frozen spite. %%%% Arachne Once a talented human weaver, Arachne was transformed into a monstrous half-spider by a jealous rival's curse. Driven out of her village, she found sanctuary for a time among the jorogumo before a bitter feud forced her to flee once more. Now she wanders other corners of the dungeon with a small retinue of loyal students in tow, seeking a new domain in which they can spin their peerless tapestries in peace. %%%% Asmodeus Greatest and most cunning of the Lords of Hell, Asmodeus was born when the twin fires of greed and treachery first sparked to life within a mortal's heart. His hideous body is perpetually wreathed in flame. %%%% Asterion Once a king infamous for waging bloodthirsty campaigns, Asterion was exiled to the depths of the dungeon for his crimes. Here he lurks in his tattered finery, dreaming of a new kingdom. In his lust for power, the minotaur king turned to the worship of Makhleb, and Makhleb has rewarded him with horrifying destructive might. %%%% Azrael A powerful, belligerent efreet. (Is there any other kind?) %%%% Bai Suzhen A weary draconian with foreign and watery scales. She has come to the Dungeon in hopes of resurrecting her mortal husband; a noble cause, for a being once known for quarrelling with saints and flooding unfortunate temples. If pressed to her limits, she will reveal her true form, the mere sight of which struck her husband dead. Adventurers may wish they were so lucky! %%%% Blorkula the Orcula Once a gangly and bedraggled vampire with a strange obsession with colour, Blorkula was offered succour by a missionary of Beogh and became a portly and vigorous orc with a strange obsession with colour instead. He wields magic tinged with every hue of the rainbow, and has mastered the art of dividing his own form among its many colours to avoid killing blows - though even he must rest a while before doing so a second time. %%%% Boris An ancient and powerful lich. Like all true liches, Boris is immortal, and will regenerate his desiccated skeletal remains even if completely disintegrated. The same cannot be said for his many victims over his many centuries, from which he collects and channels their dying woes and regrets. %%%% Cerebov A violent and wrathful demon, Cerebov appears as a giant humanoid covered in shining golden armour and wielding a huge twisted sword. %%%% Chuck Chuck the stone giant loves rocks, the bigger the better! Over the years, he has managed to amass quite the collection, including some rare, enchanted ones. %%%% Crazy Yiuf A withered old gnoll with a long silver beard, wielding a quarterstaff and wearing a cloak. He looks like a figure from mythology! Wait, is his beard held on to his ears with hooks? %%%% Dispater Greatest and most ruthless of the Lords of Hell, Dispater was born when first an iron sword drank mortal blood. They despise mortal vanities, the pursuit of ‘reason’ and ‘beauty’ - the only art they enjoy is the art of war. %%%% Dissolution The Pits of Slime used to be a thriving civilisation, and Dissolution was the prophet of their god. When the city was overtaken by its current residents, only Dissolution survived, for they alone turned faithfully to the Slime God. Dissolution became a tremendous mass of acidic ooze, yet retained their intelligence. They are filled with hatred for anything that can hold a form. %%%% Donald {{ local descript = "An adventurer just like you, trying to find the Orb." if you.race() ~= "Merfolk" and you.race() ~= "Octopode" then descript = descript .. " Unlike you, and d" else descript = descript .. " D" end descript = descript .. "espite his hatred of it, he takes to water " .. "like a fowl." return descript }} %%%% Dowan A beautiful but vain deep elf with an aptitude for magic and little else. His skills are the perfect complement of his twin sister Duvessa's fighting prowess. In search of more powerful spells, he journeys to the surface with his sister. %%%% Duvessa A plain-looking deep elven fighter who is technically brilliant in many forms of combat, but over-confident because of it. She is complemented by the magical skills of her twin brother, Dowan. She journeys to the surface to challenge its greatest champions. %%%% Edmund A jealous sibling of Sigmund (indeed, the youngest of nine brothers). He has none of Sigmund's skills in magic, but makes up for it with his skills in fighting and a canny head for money. He is eager to prove his superiority by killing hapless adventurers with his expensive flail and quick wit. %%%% the Enchantress First and most fearful of her kind, the Enchantress rules over the spriggans of the dungeon. She wears an opalescent outfit made of dragon skin that shimmers with many colours. %%%% Ereshkigal Greatest and most inexorable of the Lords of Hell, Ereshkigal was born when first a mortal breathed her last. Noiselessly she laughs at lives cut short and loved ones separated by untimely death, enwreathed in the silence of the grave. %%%% Erica A wild-tempered adventuress. She's quite prideful for an octopode, and brandishes their venomous capacity and camouflage talents with cruel force. %%%% Erolcha An especially cunning ogre-mage. %%%% Eustachio An apprentice summoner with a flowing moustache. He has funny ideas about honour. %%%% Fannar A cold-hearted elven sorcerer, draped in robes of high office. They whisper grimly to themself as they stalk the dungeon, trailing ice crystals through the air behind them. %%%% Frances A stout warrior who once bested a powerful lord of Pandemonium in combat, gaining control over the demon's realm and thanes. The battle left her with a deep facial scar, one that she carries as a badge of honour rather than a symbol of shame. %%%% Frederick A svelte fighter-mage with a gold-rimmed monocle, a keen sense of tradition, and the blood of the gods running through his veins. He's here looking for a worthy opponent, but he's yet to find one. %%%% Gastronok A voracious and surprisingly intelligent slug, devoted to eating everything and everyone he comes across, with a pointed hat perched rakishly atop his head. He acquired the hat the same way he acquired his intelligence and his knowledge of spells: by consuming their former owner, a powerful wizard. %%%% Geryon A huge, three-headed, winged arch-demon, guardian of the four Hells. Legends say that his silver horn can summon terrible beasts to aid him in battle. %%%% Gloorx Vloq A shadowy figure clothed in profound darkness. %%%% Grinder An inefficient shadow imp previously employed as a torturer in one of the lower circles of Hell. She has a tendency to complain and make inane statements. %%%% Grum A tough-looking gnoll, wearing the pelt of one of his former war dogs. %%%% Grunn A brutally twisted undead gnoll in the eternal service of Ereshkigal, lord of Tartarus. Legend has it that he sold his soul to return his most beloved hunting dog to life. Whether that hound is a member of his current pack, none can say. %%%% Harold A middle-aged bounty hunter, anxious to retire after one final job. He hopes to settle down somewhere and live a quiet life with his family, using the money from his final bounty: you. %%%% Ignacio While a mortal cannot turn into a demon aside from divine intervention, this is what happened to Ignacio after Makhleb saw his love for his job and smiled upon him. He is now slated to continue the joy of his life for all eternity. Although his new form includes a number of large razor-sharp blades growing from his demonic appendages, he kept his favourite axe and is eager to let you test its edge. %%%% Ijyb A small and shrewd goblin inventor, cast out from her Coglin kin after accidentally exploding her own exoskeleton and half of the surrounding mountain. She claims dominion over this level of the dungeon; trespassers will find themselves on the business end of a homemade wand. %%%% Ilsuiw A deadly merfolk water-witch, who uses her dominion over the tides to draw unwitting adventurers to their deaths. %%%% Jeremiah Jeremiah was a peaceful dreamer, prone to impromptu naps. They slipped into slumber while gazing into a magical orb, and dreamed of an old and hateful power binding them into service. Now Jeremiah stumbles through the dungeon, searching for the precious dreamshard that will restore their master’s power, unsure whether they wake or slumber still. Their dreams leak into reality in the form of a constant stream of butterflies. %%%% Jessica An evil apprentice sorceress. She entered the dungeon hoping to find a quiet, secluded place where she could study the darker arts without being disturbed. %%%% Jorgrun A dwarven magician, particularly well-attuned to the dungeon around him. He wields powerful earth magic in combat. %%%% Jory Once a simple village peasant, Jory found himself transformed in undeath into a powerful creature. Through the countless centuries unlived since then, he has honed his skills in combat and magic, and amassed great wealth and many possessions. %%%% Joseph Looks like a mercenary in a stupid-looking hat. %%%% Josephina A fearsome necromancer who followed her craft beyond the limits of flesh and life. Her pursuit of demonic knowledge left her body ruined, but the powers she gained allowed her to rebuild her missing limbs from glittering ice. %%%% Josephine A formidable necromancer, committed to her craft even after it left her aged, decaying, and half-undead herself. %%%% Khufu An incredibly powerful emperor on the way to godhood. He died quite some time ago, but he sees no reason why that should stop him. %%%% Kirke A master of transformation and treachery. Beware, or you may be the next swine to join her herd! %%%% the Lernaean hydra A huge beast, mightiest of hydras, infamous in myth and legend. It flows through the water faster than a human can run, swatting aside trees as though they were matchsticks. Its many heads slaver and gnash constantly as it hunts for prey to slake its bottomless appetite. %%%% Lodul An ogre emissary of the Ironbound Order, sent to find and stop intruders before they enter the Vaults. Fiercely charismatic, he's rallied a small army of his kin, overawing them with the long-range lightning array he wears on his back. (The large coin purse he took from the Vaults is also quite persuasive.) %%%% Lom Lobon Stoic and inscrutable, Lom Lobon is an ancient demon infamous for their mastery of magic. Rumoured to be the most learned being in the halls of Pandemonium, they are at times sought out by mortal wizards who offer their souls in exchange for the secrets of the arcane. Lacking the terrible wrath present in most demons, Lom Lobon's single eye instead hides a cold, impartial cruelty. %%%% Louise A mighty sorceress, clad from head to toe in heavy armour. Once an adventurer looking for the fabled Orb of Zot, she was cast into the Abyss and got hopelessly lost there. Toyed with by some greater power, she was stuck on the hostile plane for nearly a decade. When she finally emerged from the Abyss, Louise had become powerful indeed, but had also gone fully insane. She now wanders the halls of the dungeon, seeking other adventurers to share her fate. %%%% Mara This tall and powerful demon is Mara, Lord of Illusions, mighty among dreamers. He is capable of creating intricately detailed illusions, so real that they are almost as deadly as the creatures they impersonate. %%%% Maggie In a distant time, Maggie was apprenticed to the dreaded Hell Knights - but she grew impatient. In search of a shortcut to fame and fortune (and somewhat short on imagination), she entered the Dungeon and set out to slay a dragon. Now having slain one, Maggie sees no reason to stop. %%%% Margery A lithe spellcaster in service to the powers of Hell; it is her duty to ensure that the inhabitants of the Dungeon never forget their place. She personally slew the ancient dragon from whose hide her strange armour is crafted. %%%% Maurice A sly, conniving thief. A self-proclaimed legend, he was one of the most skilled and crafty of the thieves and rogues lured by the Orb. The magical parasitic vines that have claimed his body still wish to continue his life's work, with a back-up plan of both a vicious magic-drinking maw and potent wands. %%%% Menkaure A fair and noble ruler of an ancient and mighty kingdom, mummified after an early death. His faithful priests subsequently infused him with great and powerful magic, seeking to grant him eternal life. Now he is forgotten and reduced to mouldering bandages and dry, brittle bones. %%%% Mennas There was once a human priest named Mennas. He travelled far and wide as a missionary of Zin, often venturing even into Orcish lands. He beseeched the orcs to abandon their false tribes and return to the peoples of their birth; only Zin's light could truly cleanse the weight of sin that had twisted their bodies. By all accounts the orcs were not happy with Mennas. Eventually, a group of them demanded he recant his words and when Mennas remained silent, they cut out his tongue. Whether or not this angel is that same Mennas is something of a mystery, as he seems to have difficulty speaking. %%%% Mlioglotl A demon prince once possessed a hunger for power that was exceptional even by the standards of his kind. He betrayed his realm to Lugonu, and his reward was to become this twisted mass of corruption, now known only as Mlioglotl. %%%% Mnoleg A weirdly glowing figure, dancing through the twisted air of Pandemonium. %%%% Murray A demonic skull rolling along the ground. %%%% Natasha A fast-moving magical cat. Once a powerful wizard's familiar, Natasha was abandoned after her master was consumed by the very necromantic forces he sought to control. Now she patrols the dungeon, taking a bloody vengeance with spell and claw upon any adventurer who crosses her path. This cat doesn't have nine lives, but just one death isn't going to be enough to put her down for good. %%%% Nellie A highly intelligent elephant who travelled as part of a circus. One dark night, she slipped out of her chain and disappeared into Pandemonium, never to be seen again. %%%% Nergalle A shrewd and wizened orc who has devoted her life to chronicling the bloody history of her people. She claims to know the names and deeds of every last orc who lost their life in their great exodus into the Dungeon, and even if this is a lie, she nonetheless seems to be on a first-name basis with many of them. More than any other orc still breathing, she knows the blood and sacrifice it took to make this place a refuge for her kind. She will not brook it being intruded upon by anyone - least of all you. %%%% Nessos A centaur warrior, skilled at warfare and deceit. They slew a mighty hydra, and now its deadly blood drips, still-fuming, from their arrows. %%%% Nikola A brilliant scientist obsessed with electricity. In his attempts to perfect his electric golem, he was involved in a terrible accident, and now phases in and out of reality. %%%% Norris A relaxed water cultist with a healthy tan and a soothing voice. He doesn't really care if it is you or he who dies — “both” would probably be the best option. %%%% Pargi An unusually weak troll. %%%% Parghit An unusually strong troll, his thick frame scarred by many against-the-odds victories. He has been wounded so many times that his body has adapted, and now heals almost instantly. His necklace of troll claws is a memento of those who underestimated him. %%%% Pikel A wise kobold would fear the forces of Hell, and certainly would not set up a highly lucrative transdimensional trade in damned souls. But Pikel is better known for his whip than his wisdom, mercilessly tormenting his piteous charges as he ferries them to their buyers. %%%% Polyphemus A cyclops shepherd, he is very protective of his charges, whom he watches with an undying fervor through his single massive eye. Nevertheless, he won't hesitate to use them as projectiles in a pinch; after all, the best defence is a good offence. %%%% Prince Ribbit A frog of unusual size, with a tiny crown perched incongruously atop his head. %%%% Psyche A fair-haired mage, wandering and seemingly half-mad with grief and guilt. %%%% Robin A mountain hobgoblin, recently come in search of the legendary Orb. Not foolhardy or reckless enough to delve into the depths of the Dungeon alone, Robin has built a small army of minions. Potential competitors will quickly find a stream of screaming goblins flying toward them! %%%% Roxanne A strikingly realistic sapphire statue of a famous earth mage who disappeared after a catastrophic mishap with a magical talisman. %%%% Rupert Rippling muscles, glistening pecs, incredible glutes - Rupert is the peak of physical perfection. Even so, his roars seem louder than even his fantastic form can explain. Perhaps he holds some talisman that lends supernatural force to his bellows? %%%% Saint Roka A mighty warlord. Some orcs even say they are the Chosen One of Beogh. %%%% Sigmund The elder of a pair of brothers who came for the Orb. No one knows what Sigmund saw in the dungeon to drive him mad, but his shrewd magical tactics and wicked scythe now leave little time for his victims to wonder. Despite his reputation as a vicious murderer, his grandiose and dramatic ways have earned him the admiration of many denizens of the dungeon. %%%% Snorg A particularly corpulent troll with a short temper and a sizable gut. Uninterested in the Orb, Snorg delights in the endless parade of adventurers – that is, easy meals — it attracts. %%%% Sojobo Queen of the tengu, with legendary skill in swordsmanship, tactics, and magic. Storytellers claim she once trapped a raging tempest in a bottle and kept it as a talisman. %%%% Sonja A graceful kobold assassin. Admire her graceful pirouettes, thrill at her daring leaps! But watch out for her knives! %%%% Terence A veteran of a war against the armataurs' elephant-riders. He has recently retired to make a new home in the dungeon. %%%% Tiamat The earthly avatar of Tiamat, deity of dragonkind, here incarnated as a mighty draconian warrior. Her scales seem to shimmer and change colour as you watch. %%%% Urug A coarse and lanky orc. Urug lost her eye in a fight with a harpy, and has sworn to slay every last one of them. Unfortunately, the vision in her remaining eye is not very good, and she has mistaken you for one. {{ if you.can_smell() then return "She smells terrible." end }} %%%% Wiglaf A cantankerous dwarf wearing a stupid-looking hat. He eyes you sourly, as if deciding exactly how much offence he should take to the way you're staring at it. %%%% Vashnia An elite marksnaga who leads a skilled team of sharpshooters. She is particularly skilled in translocation magic. %%%% Vv One of the Stoneborn, formed untold aeons ago with supreme command over rock. Her people shelter deep within the living earth, so whatever has forced Vv into the oppressive openness of the Dungeon must be dire indeed. But whatever it is, she's not talking... %%%% Xak'krixis It has been centuries since outsiders were last allowed access to the cavernous libraries of the formicids, but their emissaries are still seen from time to time - surveying other lands for resources or scientific discoveries that might aid the colony. This one's study of the magical fibres excreted by orb spiders has already led to an alchemical breakthrough, allowing them to shape fulminant prisms such that their explosions are directed at enemies alone. Alas, their enthusiasm to conduct a field test bodes poorly for your health. %%%% Xtahua An ancient and mighty dragon. %%%% Zenata A master weaponsmith, her flesh melding into steel so smoothly that it's hard to tell where one ends and the other begins. She entered the Dungeon to search for the secrets of an ancient, long-suppressed cult, said to have exalted metal over flesh. The price of knowledge was her humanity - a price she paid eagerly. %%%% the Serpent of Hell gehenna A huge, red-glowing, three-headed dragon, shrouded in damnation. It is possessed by the very essence of Gehenna and its eternal fire. %%%% the Serpent of Hell cocytus A massive white three-headed dragon, covered with shards of gleaming ice, wholly possessed by the nightmarish cold of Cocytus. %%%% the Serpent of Hell dis A towering three-headed beast with an army's worth of swords for teeth. Each of its scales is a shield with a razored edge. %%%% the Serpent of Hell tartarus Seemingly three pairs of lurid magenta eyes hanging in the darkness, the outline of a vast, sinuous dragon is just barely perceptible behind. Its malice is palpable. %%%% # Non-unique monsters acid blob A lump of sickly pustulent flesh, dripping with lethal acid. %%%% acid dragon A small dragon with brilliant yellow scales, its mouth dripping with corrosive slime. %%%% adder A common dungeon snake, a species of troglodytic reptile commonly found in subterranean spaces. %%%% air elemental A spirit drawn from the elemental plane of air. It exists in this world as a lightning-spitting spirit, stunning foes with its crackling bursts. %%%% alligator An aggressive crocodilian with great crunching jaws full of sharp teeth. %%%% alligator snapping turtle A particularly large and nasty snapping turtle. Like its smaller relative, it can reach out and bite from afar. %%%% anaconda A very large snake that moves with startling swiftness. It kills not by poison but by constricting its prey. %%%% ancestor A humanoid construct of insubstantial memory, floating through the air. Though perhaps somewhat changed in shape and bearing few discernable features, still they seem somehow to resemble a warrior from the distantly remembered past. The memory and the memorialist fight in concert, each able to fire past the other. %%%% ancient champion An unfathomably ancient skeleton. It has hundreds of golden sigils etched onto its bones, and pulses with terrible, unholy power. %%%% ancient lich A lich who, having existed for countless centuries, has grown almost unimaginably powerful through the study of dark magic. %%%% ancient zyme A nexus of sentient cancer and disease, borne aloft perhaps by malice alone. Its nature inflicts withering illness on all living beings in its presence. %%%% angel A divine warrior of the Shining One. It is a towering winged figure of unnatural beauty surrounded by an aura of brilliant white light. %%%% apis A placid, sacred bull of Elyvilon. Its status as an exalted envoy of the Healer lets its very presence double the vitality and vigour of its allies. %%%% apocalypse crab An opalescent crab with jet black eyes, and chaotic mists effusing from its mandibles. Rumours claim that this species is waiting for the end of time. %%%% arcanist A wizard fond of spectacle and destruction. They scorn the cowardice of other magicians, who hide from their foes rather than simply blasting them out of existence. %%%% armataur A curious quadraped, resembling a cross between an armadillo and a yaktaur. %%%% armour echo The sweat and toil of the armourer working leather and steel infuses an intention into their creation, a unique spark within every cuirass, pauldron and vambrace. A skilled forgewright can manifest these intentions in physical form, allowing their armour to protect its wearer in a more aggressive fashion than armour customarily does. %%%% aspiring flesh The divided and churning remains of a protean progenitor, striving desperately for form. Whatever they become, the last of their progenitor's power ensure it will be stronger and swifter than any such creature found elsewhere in the dungeon. %%%% azure jelly An extremely cold blob of bright blue cytoplasm, forming bits of frost in the air around it. %%%% ball lightning A swift sphere of coruscating electrical energy. It will explode at the slightest disturbance. %%%% ball python A small snake that can augment its bite by constricting small creatures. %%%% ballistomycete A lumpy reddish fungus covered in knobbly rhizome growths, growing well in the dank underground dungeon. When it senses a threat, the ballistomycete may release a deadly floating spore that explodes on its victims. %%%% ballistomycete spore A fast, gas-filled floating spore released by a ballistomycete when it senses a threat. After seeking out its foe, the spore will explode, damaging anything caught in the blast and further confusing living creatures. %%%% balrug A huge and very powerful demon, wreathed in fire and shadows. %%%% barachi An amphibious humanoid with a very ugly attitude. %%%% basilisk A crested lizard of middling size with a terrible petrifying gaze. %%%% bat A large grey bat that, despite being herbivorous, is quite aggressive. It is myopic and uses echolocation to navigate. %%%% battlemage A humanoid construct of insubstantial memory, floating through the air. Though perhaps somewhat changed in shape and bearing few discernable features, still it seems somehow to resemble a warrior from the distantly remembered past, skilled with both conjurations and melee combat. %%%% battlesphere A small globe of destructive energy. Each time its creator casts an offensive spell, it will launch a magical barrage at the most injured nearby foe it can reach. %%%% bennu A sacred, self-created sunbird, representative of rebirth. It has ascended past the cycles of life and death, and calls upon aspects of both, rising forth from death in a burst of unholy flame. %%%% black bear A small black bear. Like all ursines, it will become enraged if badly hurt. %%%% black draconian A muscular black-scaled humanoid with a reptilian tail and powerful wings. %%%% black mamba An astonishingly fast tropical snake whose bite bears a deadly venom. %%%% blazeheart core The exposed elemental core of a blazeheart golem. Far too unstable to remain without its shell, it is in the process of violently exploding. %%%% blazeheart golem A volatile elemental spark encased in a shell of slag iron. If destroyed while its fires still blaze, the exposed core will violently detonate a moment later. %%%% blink frog A species of frog that possesses the ability to blink at will. It can blink itself close to its intended prey, or blink away to escape harm. It is commonly found in packs. %%%% blizzard demon A greater demon formed from wistful snow and bitter lightning. %%%% bloated husk A decaying undead corpse. When it reaches a victim (or if it's destroyed first), the gases trapped inside it are released and create a large, violent concussive blast. %%%% block of ice A block of ice shaped like a statue, but worked by no living hands. %%%% bog body An undead figure preserved by the brackish waters of a bog, and reanimated by some unknown magic. %%%% boggart A malevolent and dangerous little sprite. The shadowy illusions it summons may not be real, but are deadly all the same. %%%% bombardier beetle An unassuming beetle filled with an incredible amount of hypergolic fluid. The sticky spray it fires is capable of igniting predators and unwary adventurers alike, though more experienced ones know to keep moving if they wish to avoid a fiery grave. %%%% bomblet A small metal sphere surrounding a core of dormant fire magic. When given the proper command, it will detonate in a blast of metal and flame that is only partially affected by fire resistance. %%%% bone dragon A mighty undead abomination, pieced together from the broken bones of many dragons by powerful necromantic magic. Fortunately, whatever organ produces a dragon's fearsome breath was lost in the process. %%%% boulder A mass of fast-rolling stone, crushing everything in its path. %%%% boulder beetle A grey beetle with an almost impenetrable rocky carapace. When at some distance from its foe, a boulder beetle is capable of rolling at high speed, attempting to crash into its target for heavy damage. %%%% bound soul The soul of a living, holy, or demonic creature, captured by a dark sacrifice to Yredelemnul. The bound soul will follow its captor through stairs and come when recalled from a different level. %%%% brain worm A slimy fluorescent worm with a greatly distended head. This creature feeds on others' intellect as it squirms through unworldly grime. %%%% briar patch A tangled cluster of thorny briars, sharp enough to pierce thick hide and armour. Although stationary, its branches are possessed with a will of their own. They move to allow magic and missiles fired by those friendly to this plant to pass through unaffected. %%%% Brimstone Fiend A huge and powerful demon wreathed in damnation, with great scaly wings. It is one of the most fearsome denizens of any of the Hells. %%%% broodmother A giant spider swollen with eggs. Its innumerable offspring are always at its call. %%%% burial acolyte A masked priest in the service of Kikubaaqudgha, well-versed in choral rituals to both rouse the dead and send them to eternal rest. %%%% bush A woody plant. It looks dry enough to be easily set on fire, and its foliage is not very dense, permitting both magic and missiles to pass through unaffected. However, it is firmly rooted, and requires significant effort to destroy. %%%% bullfrog An unusually aggressive amphibian that pursues its prey with rapid hops. Its croak is loud and distinctive, but unlike its smaller counterparts above ground, the dungeon bullfrog is as large as it sounds. %%%% bunyip A flesh-eating beast that uses its limbs and tail interchangeably. It moves with alarming speed, but must pause to reorganize itself after each attack. Its distinctive screams carry far and wide. %%%% butterfly A large, brightly coloured butterfly with beautifully patterned wings, fluttering incongruously through the darkness of the cave. %%%% cactus giant A green-skinned, spiny colossus, with a hearty barrel chest and a thirst for battle. Any foe that strikes it in melee will be lucky to live to regret it. %%%% cacodemon A hideously ugly demon of rage and legendary power, it disables its foes before blasting them to pieces. %%%% cane toad A hideous toad whose thick, warty hide is covered in poison glands. Unlike its smaller above-ground relatives, this dungeon-dweller is the size of a wolf. %%%% catoblepas A sluggish black buffalo, its hide encrusted with dull scales. It carries its hog-like head just above the ground, protected by a stiff mane of bristles. Its fearsome breath turns flesh into stone. %%%% caustic shrike A swift, nightmarish bird whose razor-sharp metallic feathers drip with corrosive acid. %%%% centaur A hybrid with the torso of a human atop the body of a horse. It is highly skilled in archery. %%%% centaur warrior A muscular centaur, veteran of numerous battles, armed with well-made weapons and able to use them skilfully. %%%% cerulean imp A small, wilful minor demon. Its wings, far larger than its scrawny body, were made to soar, and it lands only rarely and with the greatest reluctance. %%%% chaos spawn A being of pure chaos, its form is constantly shifting, growing and then losing eyes, mouths, claws and tentacles. It corrupts everything it touches. %%%% cherub A throne-bearer of the gods, whose head is beset by four faces: one of a man, one of an ox, one of a lion, one of an eagle. It is one of the angelic beings who stand before the good gods, singing eternal hymns of praise to their glory and greatness. %%%% clockwork bee A mechanical insect powered by an intricate array of gears and springs. It is vicious and resilient to damage, but its clockwork naturally winds down as it attacks, eventually leaving it unable to move until its creator winds it again. %%%% creeping inferno A formless mass of ancient fire, bound by heat and malevolence. It longs to unleash itself as a wild fire storm, yet must first patiently burn towards its victims with implaceable inevitability. %%%% crimson imp A small, ugly minor demon. Its fanged maw seems locked in a permanent malign grin, and its horns protrude obscenely from its scaly pate. %%%% crocodile A crocodilian with powerful jaws. %%%% crystal echidna A spiny, long snouted rodent grown out of pure living crystal. It is immune to most forms of magic and hurls both crystallizing shots and painful barbs. %%%% crystal guardian An intricate animated statue made of heavily ensorcelled crystal that is immune to most forms of magic. The spells which created it are so powerful that even flesh may start to crystalize around any fragments that become embedded in it - leaving its foes brittle and vulnerable. %%%% culicivora A small spider with rudimentary healing abilities. Though not undead, it packs a nasty vampiric bite. %%%% curse skull A charred skull floating in the air and rotating slowly. Mystic symbols are carved into its blackened surface. %%%% curse toe A disembodied toe, hanging in the air and radiating an intense field of negative energy. %%%% cyclops A giant with one eye in the centre of its forehead. Despite its lack of binocular vision, it is able to throw boulders with fearsome accuracy. %%%% daeva A towering winged figure radiating an aura of brilliant golden light. It is a divine agent of the Shining One. %%%% # Only used in lookup mode, not when examining an actual monster. dancing weapon A weapon enchanted to dance through the air and attack under its own power. %%%% dart slug A small invertebrate. It hunts prey considerably larger than itself by firing chitinous darts, using a concealed air bladder to launch them with remarkable range and power. %%%% deathcap A noxious and deadly fungus suffused with negative energy. While parasitic in life, undeath has granted it the ability to absorb its nutrients directly from the life force of others. %%%% death cob A dreadful undead cob of maize. Look, this one was probably a mistake. We're sorry. %%%% death drake A dark and baleful minor dragon. It breathes a lethally potent miasma from its pestilential maw. %%%% death knight A warrior-priest of Yredelemnul, chanting fearful supplications to its dark god. %%%% death scarab A hideous swarming undead insect, exuding death and decay and feeding on the life energies of those unfortunate enough to encounter it. %%%% death yak A larger and beefier relative of the common dungeon yak. Its little red eyes gleam with hunger for living flesh. %%%% deep elf annihilator A deep elf who exults in conjured mayhem and destruction. It is widely hated and feared, both for the power and for the precision of its destructive magics. %%%% deep elf archer An experienced deep elf fighter with a penchant for ranged combat. %%%% deep elf blademaster A champion of the deep elves, who scorns magic and is devoted to the study of the sword. It wields two weapons with astonishing dexterity and speed. %%%% deep elf death mage A deep elf surrounded by a shimmering aura of negative energy, as a result of its practice of necromancy and life-sapping magic. %%%% deep elf demonologist A deep elf who is marked heavily by long years of contact with unnatural demonic forces and the creatures of the Abyss. %%%% deep elf elementalist A deep elf commanding the primal forces of the universe. It is renowned for its ability to pin down even the most elusive foes with powerful, unavoidable magic. %%%% deep elf high priest An exalted servant of the ancient dark god of the deep elves, basking in hellish death magic. %%%% deep elf knight A battle-hardened deep elf fighter. %%%% deep elf master archer A deep elf archer who has devoted a lifetime to the mastery of archery, dismissing magic as a frivolous distraction. %%%% deep elf pyromancer A deep elf learned in the ways of fiery magic. It is capable of casting a wide array of scorching spells. %%%% deep elf sorcerer A mighty spellcaster who draws power from the very Hells, and possesses lethal arcane abilities. %%%% deep elf zephyrmancer An elf with a singular focus on the magic of the air, leaving little time to study anything else. %%%% deep dwarf A pale and unnaturally tough-skinned dwarf that dwells far below ground and almost never emerges into the sunlit upper world. %%%% deep troll A stooped troll with dark skin. It often travels in packs. %%%% deep troll earth mage A particularly intelligent deep troll. It uses its magic to tunnel through the earth and ambush foes. %%%% deep troll shaman A deep troll blessed with divine power to strengthen and hasten its kin. %%%% demigod A human-like figure with an aura of power betraying its divine ancestry. %%%% demonic crawler A hellish insectoid creature, fueled by some infernal power that constantly regrows its chitinous segments. Nothing short of a lethal blow will stop it for long. %%%% demonspawn A half-mortal, half-demonic creature, with its hellish heritage asserting itself through a certain devilish cast to its features. %%%% demonspawn blood saint A half-mortal, half-demonic creature, radiating an intense heat. It weaves powerful and unpredictable spells of devastation. %%%% demonspawn corrupter A half-mortal, half-demonic creature, oozing with dark energies. It twists space around itself, and can corrupt weapons, armour and even the very flesh of its opponents. %%%% demonspawn soul scholar A half-mortal, half-demonic creature, covered in icy blue scales. Its devotion to the deities of death grants it great insight into the vulnerabilities and applications of mortal souls. %%%% demonspawn warmonger A half-mortal, half-demonic creature, now more beast than whatever species it is descended from. It is devoted to martial combat, disrupting the magic of its foes as it feasts off of endless conflict. %%%% diamond sawblade An serrated disc forged of razor-sharp material. It spins in place at high velocity, shredding through flesh and metal alike. %%%% diamond obelisk A towering obelisk surrounded by a powerful storm. %%%% dire elephant A huge pachyderm, wilder and fiercer than normal elephants, with a very thick hide, powerful legs, and a memory to die for. %%%% djinni An elemental spirit formed from smokeless fire. %%%% doom hound A demon lapdog of the queen of Tartarus, bound to hunt her enemies. The first time a foe hears its howl, it will echo in their mind, calling nightmarish creatures to hunt them. Those who survive have the small consolation of being inoculated against that particular hound's howl. %%%% dormant clockwork bee A mechanical insect powered by an intricate array of gears and springs. It has run out of power and can only be rewound by its creator moving into it. %%%% draconian A brown-scaled humanoid with a reptilian tail and small wings. It is yet to develop the distinct colouring and powerful breath attack of its mature form. %%%% draconian annihilator A draconian that uses powerful conjurations to destroy anyone who dares to stand in its way. %%%% draconian knight A draconian protected by thick scales, skilful weapon use, and complementary magic. %%%% draconian monk A draconian who has eschewed the study of weaponry and magic in order to train in the art of unarmed combat. Its scaly fists, well-thewed legs, and mighty tail rain down blows upon its opponents. %%%% draconian scorcher A cunning draconian who has mastered the inner secrets of the element of fire. Its scales are sooty from years of magical pyrotechnics. %%%% draconian shifter A draconian master of the warp, who can translocate both itself and anyone else to any place, either on this world or outside of it. %%%% draconian stormcaller A draconian deriving its thunderous powers and draconic allies from the worship of Qazlal. %%%% dread lich A lich who has made terrible pacts with demonic forces to augment its dark magic. %%%% dream sheep A drowsy, fluffy ovine whose coat sparkles with motes of dream dust. It gathers in herds and fills the air with dream dust, overwhelming its victims and putting them to sleep. %%%% drowned soul A cold and hollow apparition of the drowned dead, chained by some lingering attachment to the depths in which it perished. It rushes to embrace the living, sharing the last moments of its watery fate with whatever it touches. %%%% dryad A spirit of nature, bound to the forest in which it resides. It is capable of calling upon the trees to defend against incursions. %%%% dwarf A member of a short, sturdy mountain-dwelling folk. %%%% earth elemental A spirit drawn from the elemental plane of earth, which exists in this world by inhabiting a lump of earth and rocks. %%%% efreet An imposing, muscular figure engulfed in a cloud of searing flame. %%%% eidolon An ancient skeletal apparition, sheathed in a cloud of mist. Its form glows white-hot with debilitating energy. %%%% eldritch tentacle An immense, squamous appendage of some unseen creature, dripping with ichor and tipped with a single, terrible-looking claw. %%%% eldritch tentacle segment A part of an immense, squamous appendage. It thrashes and pulsates like no other living thing. %%%% electric golem An animated figure made completely of electricity, created in some demented wizard's experiment. %%%% electric eel A type of fish capable of generating a powerful electric field. %%%% eleionoma Spirits of marshes and bogs. From the cypresses and willows of the fens stems the power of these fierce protective spirits. With the boughs and branches they flow, emerging from trees near their foes to strike. %%%% elemental wellspring A swirling conflux of elemental water streaming from the elemental plane into this one, with powerful spirits and mighty floods flowing from it. %%%% elephant A large, thick-hided pachyderm. It crushes its foes and then thrashes them with its trunk. %%%% elf An elf, a member of an ancient fey race. %%%% emperor scorpion A giant scorpion with a massive barb on its tail dripping deadly venom. It is one of the largest arachnids known. %%%% endoplasm A glob of grey sludge that has somehow developed a rudimentary awareness and limited motility. It periodically draws heat from its surroundings to sustain itself, freezing enemies unfortunate enough to be adjacent at the time. %%%% entropy weaver A gaunt humanoid with flaking, pale chitin. Its spindly limbs are capable of startlingly quick movement and end in razor-sharp talons. %%%% ettin A two-headed giant, stronger than most, and able to land devastating blows left and right with its two huge weapons. %%%% Executioner A horribly powerful and swift demon, its shape obscured by a cloud of swirling scythe-like blades. %%%% eye of devastation A huge eyeball, encased in a levitating globe of incandescent energy. %%%% faun A hybrid with the torso of a human atop the forelegs of a goat. It is fabled for its ability to play with the minds of those who intrude into its domain. %%%% felid A feline creature that has been granted sentience by magical means. It uses the gift of speech to demand milk, treats and catnip. %%%% fenstrider witch Followers of the ancient swamp ways, these witches rise above the muck and mire on a pair of stilt-like chicken legs. They are masters of pain and poison. %%%% fire bat A bat whose leathery body burns with a hot flame. %%%% fire crab A variety of crab prized for its brilliantly jewelled shell. The rarity of the shells is only enhanced by its almost supernatural ability to wade through molten lava and expel massive quantities of flames. %%%% fire dragon A great reptilian beast with powerful claws on its limbs, covered in thick red scales and with two huge bat-like wings. Little trails of smoke spill from its toothy maw. %%%% fire elemental A spirit drawn from the elemental plane of fire, which exists in this world as a brilliant column of raging flames. %%%% fire giant A giant with obsidian skin and a wild mane of glowing red hair, holding aloft a fiery sword. Fire giants believe that they are destined to unite and burn the entire world to cinders. %%%% fire vortex A swirling cloud of flame. After striking a foe, it disintegrates. %%%% flayed ghost A hideous floating undead creature, the anguished spirit of a tortured victim, with torn skin hanging from an emaciated body. It restlessly stalks the dungeon, inflicting the anguish it felt in life upon those still living. %%%% fravashi A beneficent remnant of the countless mortal knights who serve the Shining One. Their hosts' role in the divine hierarchy is to guide and direct their legions in righteous moral warfare, though they may also call upon those mortals to defend themselves. %%%% frilled lizard A lizard with a giant and colourful fringe folded around its neck. It flares its impressive frill at its victims while hissing angrily. %%%% formicid A sentient ant that walks upright and is competent at digging. %%%% formless jellyfish A gelatinous assemblage of tentacles and venom, leaving a glistening trail as it slides along. Surely such a mockery of life could not be natural..? # And yet, MH_NATURAL it is :) %%%% foxfire A thin wisp of flaming swamp gas. It will burn the first hostile thing it touches and then dissipate. %%%% freezing wraith An incorporeal skeletal form surrounded by a cloud of freezing air, likely the remains of some unfortunate adventurer. It now floats slowly through the dungeon, seeking to share its fate with others. %%%% frost giant A giant with blue skin and hair like ice and snow. Its eyes are as bleak as winter skies. It marches grimly into battle with a great, frosty axe and howling blasts of cold. %%%% fulminant prism A slender prism of unstable, soft gold that crackles with barely-contained destructive energy. Any blow which cracks its fragile surface is likely to result in a violent explosion. %%%% fungus A lumpy grey fungus, growing well in the dank underground dungeon. %%%% gargoyle A granite statue of a hideous winged monster, somehow brought to life. %%%% ghost crab A crab twisted by proximity to negative energy. Apparitions of the dead swirl around it, only barely visible. %%%% ghost moth A vile interdimensional predator that feeds on the life force of living beings. It resembles an enormous, spiny moth. %%%% ghoul A decayed cadaver, reanimated and accursed with a terrible hunger. It desires nothing but to feed on the flesh of the living, and will fell its victims with its vicious claws. %%%% giant cockroach A big brown insect that makes a nasty hissing noise. Contrary to popular myth, it is in fact quite susceptible to mutagenic energies. %%%% glass eye A floating eyeball formed from living glass. Only the divine Jiyva could form such a curious servitor. %%%% glowing orange brain A huge pulsating brain, floating just off the floor and glowing with mutagenic energies. It radiates a constant psychic influence upon nearby allies, using its vast intellect to empower their spellcasting abilities. %%%% glowing shapeshifter A shapeshifter which has lost control over its transformations, and is constantly changing form. %%%% gnoll A taller and better-equipped relative of goblins, and ally of orcs. It is somewhat doglike in appearance. %%%% gnoll bouda A gnoll witch possessed by a spirit of spite which flashes out from behind their eyes. Its strange chants and ululations send other gnolls into a wild frenzy. %%%% gnoll sergeant A commander of a pack of gnolls. Scars on its stout body give evidence of how it earned its rank. %%%% globe of annihilation A roiling sphere of intense destructive energies, drawn from the fabric of the Hells themselves. It pursues a designated target inexorably, growing in size as it travels. If it collides with either a creature or wall, it will explode violently - though its creator is protected from the wild destruction unleashed as it does so. %%%% goblin A short, impatient and unfriendly humanoid. Goblins first appeared only a few years ago, but are now remarkably numerous. Sadly, no number of raucous goblin parties will put them in a welcoming mood toward adventurers. %%%% golden dragon A great winged dragon covered in shining golden scales. Legends say that its blood runs both hot and cold, and is venomous to boot. %%%% golden eye A tiny and shimmering floating eye, swift as the wind and glistening like gold. It has a peculiarly hypnotic look. %%%% goliath frog A frog of exceptional size, for a frog. It lashes its prey with its tongue from a distance to coat them in its acidic stomach juices. %%%% great orb of eyes A levitating ball, covered in malignant eyes and humming with eldritch energies. Many is the adventurer ripped limb from limb by its dreadful eyeteeth. %%%% green death A bloated form covered in oozing sores and exhaling clouds of lethal poison. %%%% green draconian A muscular green-scaled humanoid with a reptilian tail and small wings. %%%% grey draconian A muscular grey-scaled humanoid with a reptilian tail and small wings. %%%% guardian mummy An ancient warrior, embalmed and cursed to walk in undeath for eternity. %%%% guardian serpent A rare and distinct member of scaly society, light and swift like a snake, yet also intelligent like a naga. It is said that a guardian serpent would rather die in battle than leave anything to an intruder. %%%% halazid warlock An ancient undead sorcerer, exhumed by the living divines Sheza and Sargol and forced to labour night and day to anchor them to the world. Even after the fall of the divine twins, it works to resurrect its fallen masters. %%%% harpy A bird-like creature with a human face that roams the coasts endlessly, feared for its sharp claws and harrying strikes. %%%% sin beast A ravenous brute of a demon - as much animal as person. Born from the residue of mortal depravity, it gorges itself on malice and magic alike. %%%% hell hog An extremely large and aggressive swine, bred in Hell, whose breath burns its foes to ash. %%%% hell hound A huge black dog with glowing red eyes, and smoke pouring from its fanged mouth. %%%% hell knight A heavily armoured warrior, in league with the powers of Hell, and usually accompanied by other unsavoury beings of its ilk. %%%% hell rat A unusually large rat. Its weird, knobbly orange skin glows with the infernal energies that spawned it. %%%% Hell Sentinel A towering monolith constructed and possessed by demonic forces. A thousand eyes leer through slits in its jagged, spiked armour. %%%% hellephant An abhorrent pachyderm, descendant of demons, burning from within with the fires of Hell. %%%% hellfire mortar A terrifying weapon hewn from molten rock. It rains fiery destruction down upon its creators' enemies. %%%% hellion A hateful demon, desirous to see all life destroyed by its damnation. %%%% hellwing A hideous skeletal demon. It swoops through the air on powerful wings of ancient withered skin, taking sadistic joy from harrying those who would try to flee its grasp. %%%% hexer A humanoid construct of insubstantial memory, floating through the air. Though perhaps somewhat changed in shape and bearing few discernable features, still it seems somehow to resemble a warrior from the distantly remembered past, ready with debilitating spells and deadly knifework. %%%% hoarfrost cannon An elegant siege weapon, magically sculpted from crystalline ice. As ephemeral as a summer snowstorm, every salvo it fires consumes a portion of itself until nothing is left behind but water. %%%% hobgoblin A larger and even ruder goblin. Hobgoblins are perfectly capable of wielding weapons, but most prefer to beat their opponents to death with their bare hands. %%%% hog A large even-toed ungulate. Like human beings, it is omnivorous, intelligent, and nearly hairless. %%%% holy swine A rare celestial version of a usually filthy animal, said to be an angelic being who succumbed to hostile magic. %%%% hound A fearsome hunting dog, lithe and alert. %%%% howler monkey An aggressively territorial primate, known for the astonishing variety and volume of noise it can produce. %%%% # Stolen from http://rustyandco.com/frequently-asked-questions/monster-guide/ human An uppity sort of surface-dwelling, hairless ape. Dwarves think of them as fragile, elves think of them as clumsy, and monsters think of them as tasty. %%%% hydra A great and nightmarish lacertilian beast. It has many heads, and the potential to grow many more! Hitting it with any bladed weapon bigger than a short blade risks lopping a head off and causing two more to grow in its place. Very large claws, such as trolls', are long enough to do the same. Only a weapon branded with flame will cauterize the wound and prevent more heads from growing. %%%% ice beast A terrible creature, formed of snow and crystalline ice. Its feet leave puddles of icy water on the floor. %%%% ice devil A man-sized demon covered in glittering ice. %%%% ice dragon A white, frost-coated dragon. Snowflakes trickle from its nostrils. %%%% Ice Fiend A huge frigid demon covered in frost and wreathed in freezing air. It is one of the most terrible denizens of the many Hells. %%%% ice statue An imposing idol of some nameless arctic god, carved in glistening deep blue ice. Freezing vapours swirl about it, and a chill pervades the air. %%%% iguana A green lizard with strong jaws and sharp teeth, prized for its flesh. %%%% imperial myrmidon A warrior initiated in the mysteries of a dying cult, dedicated to serve thrones long-fallen. Its blows strip away magical defences, leaving its foes vulnerable to even the simplest hexes. %%%% inugami A mystical canine, frequently bound into the service of wizards and sorcerers. Its eyes flicker with remarkable intelligence, but its bite is no less sharp than its wilder cousins. They are difficult to truly kill - when gravely wounded, they instead return to spiritual form to lick their wounds until ready to be summoned again. %%%% iron dragon A very heavy, slow and apparently flightless dragon. It is named for its scales, which are so tough they might be iron. Small flakes of metal trail from its nostrils. %%%% iron elemental A rare and powerful spirit from the elemental plane of earth, it exists in this world by inhabiting a hulking mass of iron. %%%% iron giant A huge, rusting monolith, larger than any other species of giant. It packs an incredible punch. %%%% iron golem A large, ponderous and very solid statue of metal, given the power of locomotion through some esoteric means. %%%% iron imp An ugly, twisted little minor demon with metal skin. %%%% iron troll A great troll, mighty of limb and plated with thick scales that resemble lightly rusted iron, especially in their hardness. %%%% ironbound beastmaster A cruel and unruly brute who growls in the language of the untamed. Its very presence provokes and overworks non-sapient, living beasts and slimes alike into a rapid fervour. %%%% ironbound convoker A guardian mage clad in pattern-etched armour. It can recite words of power to summon distant allies and imbue them with unnatural might. %%%% ironbound frostheart An emaciated warrior-mage, bound to guard long-coveted treasures. It calls forth deadly frost from its surrounds, freezing foes that are next to walls. %%%% ironbound thunderhulk A brutish figure, hastily armoured in scraps of leather and metal to combat a fearsome intruder. On its back is an antique, arcane 'lightning rod', which calls down thunder on distant foes, although it cannot hit nearby targets. %%%% ironbound preserver A towering, muscular figure, capable of safeguarding its allies by selflessly accepting a portion of the injuries inflicted upon them. %%%% jackal A small canine scavenger. Packs of jackals roam the underworld, searching for carrion to devour. %%%% jelly A pulsating mass of acidic protoplasm. %%%% jiangshi A vampiric thrall bound into servitude by esoteric rituals. Though its rigid limbs give it an awkward gait, it moves with surprising speed, leaping upon its victims and leeching away their life essence with its vicious claws. %%%% jorogumo A spider spirit that takes the appearance of a human. It weaves deadly magics to incapacitate and kill its prey. %%%% juggernaut A gigantic humanoid with thick iron plates welded to its skin. It moves with alarming speed and deals incredible damage with its immense fists, but must rest between blows. %%%% jumping spider A spider which weaves webs between its front legs and leaps at its prey, ensnaring them. The speed with which it leaps is almost supernatural. %%%% killer bee A giant bee, bearing a deadly barb which can sting repeatedly. %%%% Killer Klown A comical figure full of life and laughter. It looks very happy to see you... but is there a slightly malicious cast to its features? Is that red face paint or something altogether less pleasant? %%%% knight A humanoid construct of insubstantial memory, floating through the air. Though perhaps somewhat changed in shape and bearing few discernable features, still it seems somehow to resemble a warrior from the distantly remembered past, well equipped with arms and armour both. %%%% kobold A small, greyish creature with the look and temperament of a feral dog. No one knows for sure where kobolds come from, but ancient demon-gods, evil spirits, and meddling wizards have all been suggested as culprits. %%%% kobold brigand A kobold that is bigger and tougher than the ordinary kobold, with a penchant for underhanded tactics. %%%% kobold blastminer A kobold, ready with multiple armaments to defends itself from the many dangers of the depths. The blastmote-packed cannon on its shoulder bears its maker's mark, and is fiercely loyal; it will fire for none other. %%%% kobold demonologist A kobold in league with demonic powers, able to call forth beings from the depths of Hell. %%%% komodo dragon An enormous monitor lizard more than capable of preying on large animals. %%%% kraken A gargantuan sea monster, capable of devouring entire ships. Its many tentacles reach towards the shore and crush any who draw near. %%%% large abomination A hideous conglomeration of mangled body parts, possessed and altered in ways that challenge sanity. Each varies in speed, strength, or resilience by the nature of whatever unfortunates were used to make it. %%%% laughing skull A blazing swift skull that cackles with the bleak malice of the dead. Fond of swarming, its laughter grows more spiteful and powerful for each nearby member of its own kind. %%%% lava snake A burning red snake which dwells in pools of lava. It spits gobs of molten rock at passers-by. %%%% lemure An accursed soul magically bound to hellish servitude for the highest bidder. If its master is slain, it will be freed, departing this realm with gratitude. %%%% lich A powerful wizard who has learned to cheat death itself, now existing as a skeletal, desiccated corpse kept intact by a mighty exercise of dark magic. %%%% lightning spire A buzzing contraption made from a coil and a rod. It irregularly zaps electricity at the most distant enemy in its range. %%%% lindwurm A small serpentine dragon with a pair of strong forelimbs. Its thick scales give off an eerie red glow. %%%% living spell A spell, waiting to cast itself at the first foe that enters its range. Once it does, it'll dissipate into the ether. %%%% lost soul The echo of an unmourned soul. Though the memories of its living self are long-faded, it is drawn to the moment of death by some lingering instinct. It seizes upon the passage of other souls, losing the last vestiges of its being in the memories of another's life. %%%% lurking horror A formless mass of negative energy, bound to bring terrible torment once the forces holding it together dissolve. The alien presence of intruders to the Abyss is sure to unravel it, yet it seems perversely drawn toward them; still, it seems somehow reluctant to move while being observed. %%%% mana viper A violet-scaled serpent with faintly glowing eyes. It thirsts for magic as well as flesh, and its bite can drink dry the magical reservoirs of even a powerful mage in no time. %%%% manticore A hideous cross-breed, bearing the features of a human and a lion, with great bat-like wings. Its tail bristles with spikes that can be loosed at potential prey. %%%% marrowcuda The flame-wreathed skeleton of a carnivorous fish, darting through air as easily as it once parted water. It burns with a hunger it could not satisfy in life and is singularly driven by in death. While a single one may be only a nuisance, the swarm is never far behind, and every bite it lands will summon more and more of them until every scrap of flesh on its prey has been devoured. %%%% martyred shade The wandering shade of a long-dead soul who died for a forgotten cause. Though their memories have turned to mist, something deep within still compels them to serve and sacrifice - no matter the cost. %%%% meliai A nymphal hybrid, with a winged torso of a human atop the stinging abdomen of a bee. The meliai serve under many roles: priestesses of nature, nurses to the divine, and warrior-champions for their hives. %%%% merfolk A hybrid with the torso of a human and the tail of a fish. It is capable of dwelling both in water and on land, and fiercely defends its domain. %%%% merfolk aquamancer A slender merfolk mystic with unusually webby hands. Its form shifts and glistens as if seen through ocean spray. %%%% merfolk avatar A beguiling merfolk whose voice mesmerizes listeners. It carries no weapon, but its song summons drowned souls to defend the sea against intruders. %%%% merfolk impaler A powerfully muscled merfolk warrior, bearing a deadly weapon. %%%% merfolk javelineer A fearsome merfolk champion with a piercing gaze and a large bundle of javelins. %%%% merfolk siren A beguiling merfolk whose voice can mesmerize listeners. %%%% minotaur A large muscular human with the head of a bull. It makes its home in a gauntlet where it awaits worthy challengers. %%%% molten gargoyle A hideous molten stone statue come to life, with flames licking across its body. %%%% monarch bomb A flying munitions factory, held aloft on jets of fiery exhaust and packed to the brim with explosives. It can rapidly fill an area with bomblets, and when commanded by its creator, will explode them all (and itself) to devastating effect. %%%% moth of wrath A moth known for its ability to inspire rage by touching its foes, or merely gazing at its friends. For some inexplicable reason, it was eradicated from the surface centuries ago. %%%% mummy An undead figure covered in bandages and embalming fluids, compelled to walk by an ancient curse. It radiates a malign aura. %%%% mummy priest An ancient servant of a long forgotten god, embalmed and cursed to walk in undeath for all eternity. %%%% mutant beast A bizarre creature, twisted and warped by overexposure to magical radiation. Each has a different set of traits. %%%% naga A hybrid that is human from the waist up; below is a scaly, muscular snakelike tail. Its mouth drips with venomous saliva. %%%% naga mage A naga that has trained in the use of magic, trailed by an eldritch nimbus. It is especially skilled in spells dealing with poison and venom. %%%% naga ritualist An esoteric mystic draped in talismans. It venerates poison as a sacred gift and means of spiritual purification. %%%% naga sharpshooter A naga with exceptionally keen eyesight, adept in the use of ranged weaponry and simple magics which allows it to snipe at targets across nearly any obstruction. %%%% naga warrior A fearsome naga warrior clad in sturdy armour and wielding a mighty weapon. %%%% nagaraja A magnificent example of the naga. It is an expert at both martial and magical arts. %%%% nameless horror A malign force from the space between planes. It is hostile to the magic forces that removed it from its home. These horrors are often the result of mistaken summoning spells and have slain many aspiring wizards. %%%% nargun An ancient stone creature that has lived among these frozen caves since before Antaeus rent Cocytus into being. It tolerates its new neighbors begrudgingly, preferring the company of its petrified enemies. Veins of ice permeate its frozen stone flesh. %%%% necromancer An evil wizard who is devoted to the practice of death magic, the mastery of unholy energies, and the raising of corpses into a parody of life. %%%% necrophage A vile undead creation of the most unholy necromancy, made from the decaying corpses of humanoid creatures. It exists to spread disease and decay. %%%% nekomata An upright feliform trickster of an elderly demon, with a forked tail ablaze with a shimmering haze. It holds a deep disdain for mortal humanoids, a patronising pity for mortal cats, and enough mystic might to subjugate both. %%%% neqoxec A weirdly shaped demon, pulsing and shifting with mutagenic energies, its belly distended with the devoured brains of its victims. %%%% obsidian bat A faceless stone bat unearthed from infernal chasms. Devilish beasts hunt in its wake. %%%% obsidian statue A beautiful statue of an unknown creature, jet-black like a tear in reality. Its eyes glow with an otherworldly, malignant radiance. %%%% occultist A wizard fond of illusion and treachery. They scorn the crudeness of other magicians, who hurl wild conjurations toward their foes rather than cunningly exploiting their greatest weaknesses. %%%% octopode A more intelligent cousin of the mighty kraken, capable of using tools and spells. It is fully amphibious, but most of its species choose to stay beneath the waves and serve their King. %%%% ogre A large, ugly, and fat creature, distantly related to goblins. It is tremendously strong, and likes fighting alongside its orc friends. %%%% ogre mage A rare breed of ogre, skilled in the use of magic. It usually becomes a chieftain among its kin. %%%% oklob plant A very dangerous plant which fends off predators by spraying corrosive vitriol at them. Even experienced adventurers give oklob plants a wide berth. %%%% oklob sapling A young oklob plant. It is more fragile than the mature specimen, but the acid it sprays is just as deadly. %%%% oni A large, rowdy, and drink-loving creature. When they're not busy with their duties serving any number of gods, oni mostly love a good fight. %%%% ophan A creature from the heavenly realms. It consists of a wheel within a wheel, and both of these are covered in eyes; strange flames of holy fire flicker all over it. To be seen by its countless eyes is to be highlighted and branded as both dissident and quarry for its allies to hunt down. %%%% orange crystal statue An intricately carved idol of some nameless godling, hewn of translucent orange crystal. Its lifeless eyes seem to glitter uncannily with a wicked intelligence. It is capable of unleashing a powerful psychic assault upon the minds of any who approach it. %%%% orange demon An amber-coloured demon with a barbed tail not unlike that of a scorpion. %%%% Orb Guardian A huge, glowing, four-limbed purple creature with heightened senses, created by the Orb itself. It guards the Orb with enormous punctiliousness and violence. %%%% orb of destruction A conjured globe of pure magic that homes onto a designated target, albeit with massive inertia. A smart and agile person may move out of its path, causing it to miss its target. It cannot be avoided by Dodging skill, and is able to make sharp turns to hit adjacent targets. %%%% orb of fire A globe of raw primordial fire, capable of impressive pyrotechnics and of twisting the very flesh of creatures who come into its ken. %%%% orb spider An eerily glowing spider with strands of pure energy emerging from its spinnerets. It seems to want to keep its distance. %%%% orc A subterranean tribe whose forebearers were once scattered across every corner of the surface world. Eons of persecution have taught them the necessity of violence and the importance of having your brethren at your side. %%%% orc apostle An orcish wayfarer who has been touched by the hand of Beogh. Whether out of religious devotion or personal jealousy, they have come to bar your path. Hold nothing back - for neither they nor their followers will do so. Glory to Beogh! %%%% orc apostle follower A favoured child of Beogh, once not so unlike yourself. Now that you have proven yourself to them, they will fight and die for both you and the cause. Shepherd them well. %%%% orc high priest An exalted servant of the orc god Beogh and a master of many foul rites, to whose aid Beogh will even send beings from the netherworld. %%%% orc knight A heavily armoured orc, covered in scars from many past battles. It commands its brethren in battle, rousing them to greater, more violent efforts with bloodcurdling shouts. %%%% orc priest A servant of Beogh, the ancient god of the orcs. Beogh rewards its devoted prayers by striking down its enemies. %%%% orc sorcerer An exceptionally competent orcish wizard, in league with hellish and chthonic forces and motivated by the purest imaginable strain of malevolence. %%%% orc warlord A supreme commander of an orc host, skilled at both melee and ranged combat. %%%% orc warrior An experienced, armoured and well-armed orc soldier, able to command a small mob of its fellows. %%%% orc wizard An orc who has gained proficiency in the occult arts, using them for martial purposes. %%%% pale draconian A muscular humanoid with pale scales, a reptilian tail and small wings. %%%% pandemonium lord A formidable demon lord inhabiting the endless halls of Pandemonium. Each one is different, with its own set of strengths and weaknesses. %%%% peacekeeper A four-legged humanoid construct, tasked with recapturing escaped prisoners and punishing heretics. Long after the fall of the empire it once served, it continues to enforce imperial law, knowing no jurisdiction. %%%% pearl dragon A dragon consecrated to the holy divine powers. Its breath is blessed fire, and its claws sear its victims with divine wrath. %%%% phalanx beetle An intricate mechanical beetle covered in reinforced metal plates that resemble a shield. It projects a kinetic barrier around its creator while adjacent to them, increasing their armour class. It will never voluntarily leave its creator's side, and if forcibly seperated, will prioritize returning to them over any other concerns. %%%% phantasmal warrior A hideous translucent green spirit of a warrior fallen in battle but recalled to this plane by unholy magic. The blade it wields is ethereal, rendering those it strikes weak-willed and vulnerable to dark magic. %%%% phantom A nearly-transparent undead spirit, suspected by some sages to be a degenerate form of ghost, with no memories of its former life. It rarely stays in one place for long. %%%% pharaoh ant A royal ant returned to unlife through strange, probably horrifying means. It binds the souls of its allies when slain, allowing them to fight on after death as simulacra. %%%% pile of debris A heavily ruptured stonework, surrounded by rubble. %%%% pillar of rime A spire of strangely tenebrous ice, its brittle tendrils reaching skyward like the fingers of an outstretched hand. {{ if spells.memorised("rimeblight") then return "If only the dying breath of every soul could create such art." else return "It might even be beautiful if you didn't know the gruesome " .. "way it formed." end }} %%%% pillar of salt A pillar of salt shaped like a statue, but worked by no living hands. %%%% plant A plant that has adapted to grow in the unpleasant dungeon environment, somehow thriving even underground in the absence of the sun. %%%% platinum paragon A gleaming warrior, wrought from precious metals and the very pinnacle of forgecraft techniques. Its every motion flows with a deadly, fluid grace that belies its artifical nature. %%%% player ghost The apparition of an unfortunate adventurer, retaining many of the skills and abilities the adventurer had in life. It is condemned to haunt this particular level of the dungeons, lashing out violently at the next adventurer to cross its path. %%%% polar bear A bear covered in glistening white fur, habituated to cold conditions. Like all ursines, it will become enraged if badly hurt. %%%% polterguardian Many poltergeists are fiercely territorial over the domains they choose to haunt, but these have extended that protection even to the people who share their domain with them. Some say they must be the lingering souls of those who guarded the Vaults in life; others suggest the Ironbound Order simply recruited them in common cause. Whichever is true, their very presence shelters other creatures from missiles, causing sling and spell alike to veer off-course at the last moment. %%%% profane servitor A blasphemous being that was once an angel of the Shining One. It now stands as unliving proof that not even the holiest of beings are beyond Yredelemnul's grasp. %%%% program bug A ravenous and incredibly buggy monster. Please report its existence to the DevTeam. %%%% protean progenitor A gargantuan humanoid of fractured shape from the aeons when the seas were but primordial soup. The many shapeshifters of the dungeon once sloughed off from these unfathomably ancient beings, and when they themselves finally cease, even their remains will give birth one last time to furious monsters. %%%% putrid mouth A starved spirit whose mouth is a pit of rot, emitting vile fumes. Its putrid maw cannot eat the food it finds, so it moans with rage and desparate hunger. %%%% purple draconian A muscular purple-scaled humanoid with a reptilian tail and small wings. %%%% quasit A cowardly little demon with a long, viciously pointed tail. Its sharp claws are engraved with cursing runes that stiffen muscles. %%%% queen bee A ruler of a swarm of bees, even larger and more dangerous than its many offspring. %%%% quicksilver dragon A long and sinuous dragon, seemingly more neck and tail than anything else. Its skin shines like molten mercury, magical energies arc from its pointed snout, and it moves with terrifying swiftness. %%%% quicksilver elemental A mercurial spirit drawn from the elemental plane of earth. It exists in this world by inhabiting a shimmering body of liquid metal. %%%% quokka A pesky little marsupial that is a bit like a rat, but not quite. %%%% radroach A giant cockroach that has been exposed to high amounts of mutagenic energy. It is horrifyingly mutated, but this has only made it stronger. %%%% ragged hierophant A bedraggled priest, once-fine robes now lined with salt and dust. Forsaken by the gods, it now relies on constructs to protect itself. %%%% rakshasa A maneater demon, bestial and misshapen, in search of hidden power and knowledge. It is an expert in the art of illusion, and is exceptionally intelligent and cruel. %%%% rat A dirty rodent that has grown large and aggressive in the dungeon environment. %%%% raiju A profoundly unnatural hound, crackling with electricity. It travels in packs, and covers great distances by bursting into living lightning. %%%% reaper A skeletal form wielding a giant scythe, ceaselessly harvesting the souls of the living. %%%% red devil A larger cousin of the common imp, with a fiendish grin and two short wings sprouting from its shoulders. It favours tridents and loves to skewer its victims with painful barbs. %%%% red draconian A muscular red-scaled humanoid with a reptilian tail and small wings. %%%% hornet A buzzing hornet with a vicious stinger dripping with paralytic poison. %%%% redback A vicious black spider with a splash of red on its swollen abdomen. Its mandibles drip with lethal poison. %%%% rending blade A crackling weapon formed of condensed magical energy. It can cut through entire rows of adversaries whenever its creator lands a melee attack. %%%% revenant An animated skeleton wreathed in cold blue fire, standing astride this life and the next. Echoes of the lingering dead flicker within its ghostly flames. %%%% ribbon worm A giant annelid, glistening with slime, with unusually large teeth. It expels fragments of its own innards to ensnare unsuspecting prey. %%%% rime drake A small but dangerous dragon. Its breath is visible even on the warmest days. %%%% river rat A rodent with hair of a most peculiar green colour, and a powerful bite. It tends to form great swarms with its kin. %%%% rockslime An oozing avalanche, scouring the ground beneath it as it rumbles forward. It consumes only the metal and bone from its victims, using them to reinforce itself even further. %%%% the Royal Jelly A particularly rich and golden gelatinous thing. Smaller jellies swim and pulse just below its surface, ready to burst forth at the slightest touch. %%%% royal mummy An ancient pharaoh, embalmed and cursed to undeath, now capable of great and terrifying feats of magic. %%%% rust devil A hideous humanoid figure with rust-spotted metal skin, spreading corrosion and decay to all it touches. %%%% sacred lotus A large and vivid bloom drifting placidly upon the surface of the water. The cradle of the lotus's petals shine with eternity and elegance - while it is entirely harmless, it would take immense effort to destroy it. %%%% salamander A red, flaming half-human half-snake creature with a legendary affinity for fire. %%%% salamander mystic A member of the salamander's scholarly caste, possessed of lesser size and strength, but wise in the ways of magic. %%%% salamander tyrant An intimidating volcano lord. It commands the magma of its realm as an extension of its body, and the majesty of its gaze can weaken even the proudest challenger. %%%% saltling A small, human-shaped agglomeration of salt. It was created by the last fugitive loyalists of the fallen eastern empire, forced in desperation to construct golems from local resources to defend themselves. %%%% satyr A more intelligent relative of the faun, often found in their company, and far more unforgiving of — and dangerous to — interlopers. %%%% scorpion A loathsome arachnid, armed to the teeth. Its body is covered in a thick carapace, its tail is tipped by a venomous sting, and its forelimbs are equipped with a pair of sharp grasping claws. %%%% scrub nettle An irritable, bristling shrub. It fends off anything that might graze upon it by launching some of its innumerable toxic stinging hairs. %%%% sea snake A brightly coloured snake, very comfortable in the water. It has a highly potent venomous bite. %%%% searing wretch An animated corpse alight with terrible fire. The flames are fueled by its regenerating flesh, which bubbles and melts as it grows. %%%% seismosaurus A stubborn and fiercely territorial lizard with the strength of a mountain. Its thunderous footfalls herald violent tremors. %%%% seismosaurus egg A lizard egg the size of a small boulder and nearly as hard. Perhaps as a defense mechanism, they hatch rapidly in the presence of predators and even a newborn can give all but the most ambitious of monsters a reason to consider an easier meal. %%%% seraph A six-winged servant of the good gods, of the highest rank of the angelic hosts. Its eyes burn with divine fire. %%%% servant of whispers A member of an order of monks who abandoned their former faith. It now serves a minor god of wind and whispers, who allows it to calm the air and, when in great need, to break the stillness with divine thunder. %%%% shadow A featureless silhouette of your own body, moving independently through the divine power of Dithmenos. No matter how many times it is struck down, it will reform itself, for a shadow is inextinguishable so long as whatever cast it remains. %%%% shadowghast A skulking apparition that disguises itself as a harmless shadow. Attuned to the dim light of the dungeon, it can slip in and out of sight at will, moving swiftly from one pool of shade to the next before striking unerringly at the blind spots of those who cannot see it. %%%% shadow demon A mysterious demonic figure, difficult to distinguish from the darkness around it. It weaves the shadows into powerful minions. %%%% shadow dragon A great umbral dragon, radiating evil and death. Its breath reeks of the grave. %%%% shadow imp A shadowy minor demon, with an affinity for the necromantic arts. %%%% shadow prism A prism-like silhouette which wavers with barely-contained destructive energy. Any blow which disrupts its form will result in a violent blast of shadow. %%%% shadow puppet A minor servant of living shadow whose form wavers perpetually on the edge of recognition - as if an unseen light were flickering behind something almost familiar. The strength of its attacks increases in proportion with the power of the spell which summoned it. %%%% shadow turret A strangely static silhouette whose form suggests a large cannon. Though it uses no gunpowder, the depths of its bore flickers angrily with every shot, as if remembering the fiery light of its ignition. %%%% shadow wraith A mist-wreathed skeletal shadow, hanging in mid-air. It drains away the life force of living beings. %%%% shambling mangrove A gnarled mangrove, possessed of sapience and a cantankerous disposition. Its roots run deep through the water and soil of its marshy home and can make footing very difficult for those who provoke its ire. Marsh fauna are often found nesting within its branches, and may not take kindly to being disturbed. %%%% shapeshifter A disturbing creature with the power to change its form. It is very rarely observed alive in its natural state. %%%% shard shrike An incredibly fast-moving bird, known for impaling its prey on shards of ice before tearing them to pieces. It has acclimated to the desolate wastes of Cocytus, and is enveloped with an accursed chill. %%%% shining eye A strangely deformed floating eyeball, pulsating with flesh-twisting energy. %%%% shock serpent A sinuous serpent whose body crackles with volatile electricity. Its electric shroud can discharge when struck, inflicting a painful shock on any nearby foes. %%%% silent spectre A terrible spirit which brings an unearthly silence to the area around it, making it impossible to recite the magical incantations involved with casting spells or reading scrolls. %%%% simulacrum An icy replica of a monster, animated by heretical magics. %%%% sixfirhy A small vile creature that moves in bursts, stopping then darting with lightning speed. It sprays sparks as it goes. %%%% skeletal warrior A vicious and heavily armed humanoid skeleton, animated by unholy power. %%%% skeleton A skeleton compelled to unlife by the exercise of necromancy. %%%% sky beast A strange aerial creature formed of clouds and tortured flesh that sparkles with electricity and, every so often, slips entirely from view. %%%% skyshark Skysharks cut through the air with a thoughtless ease. Just a taste of blood gives them an enraged strength, and further morsels drive them into a frenzy. %%%% sleepcap A surprisingly ambulatory mushroom. It wafts its spores over prey to send them into a deep sleep, making it simple for the fungus to kill and devour them. It can take months for its mycelia to fully infiltrate and digest victims. %%%% slime creature An icky glob of slime that slithers along the ground. It can merge with other slime creatures to become dramatically more dangerous, and is especially likely to do so in confined spaces. %%%% small abomination A hideous mass of body parts. Each varies in speed, strength, or resilience by the nature of whatever unfortunates were used to make it. %%%% smoke demon An infernal demon that manifests itself as a writhing cloud of smoke. Having considerable pyrokinetic powers, it can very effectively attack its enemies from afar. %%%% snaplasher vine A swift and sinuous vine brought alive by a dryad's magic. It can quickly bind and entangle the dryad's foes, dragging them back to the forest from which it surges. %%%% snaplasher vine segment Part of a swift and sinuous vine brought alive by a dryad's magic. It can quickly bind and entangle the dryad's foes, dragging them back to the forest from which it surges. %%%% snapping turtle A belligerent testudine with an armoured carapace. Its neck is surprisingly extensible and can reach out and bite from afar. %%%% soul eater A demon that manifests as a malignantly shifting shadow gliding through the air. It radiates an intense aura of negative force. %%%% soul wisp A tiny fragment of a living soul, splintered from the body in which it belongs. Too mindless to be fully controlled, it seeks nothing but to reunite with its greater self once more - unfortunately, this process tends to be more violent than the magic which created it. %%%% spark wasp A profoundly unnatural insect covered in vaguely metallic plates. Its stinger crackles with electricity, capable of delivering a powerful shock to unwary victims, and is capable of closing the distance with them at shockingly lethal speed. %%%% spatial maelstrom A malevolent rift in reality, dissolving all terrain it passes by into swirling vortices. %%%% spatial vortex A crazily shifting twist in the fabric of reality. %%%% spectral thing A hideous glowing apparition. %%%% spectral weapon A spirit drawn from a weapon — it never strikes on its own. Damage done to it will be partially mirrored onto the caster. %%%% spellspark servitor A magical construct forged around a spark of its creator's own arcane power, allowing it to wield some of their destructive magics directly. %%%% sphinx A fearsome hybrid with a woman's head, a lion's body and the wings of an eagle, able to cloud the minds of its foes and wield fell magics. %%%% splinterfrost barricade A durable barricade made of ice reinforced with forgecraft magic. A lattice of precise hairline cracks are visible just beneath its surface which allow it to fracture into a barrage of razor-sharp projectiles whenever it sustains critical damage. %%%% spriggan A small humanoid, resembling a human or elf except for the size. It moves at a great speed, and loves playing dirty tricks on people. %%%% spriggan air mage A magically adept spriggan blessed with the secrets of the winds. %%%% spriggan berserker A relatively mighty spriggan that plunges recklessly into combat. %%%% spriggan defender An elite, well-equipped spriggan warrior, renowned for its unbelievable agility and its prowess with advanced weaponry. %%%% spriggan druid A spriggan whose connection with the birds and the beasts is exceptionally strong. If it dies, its sacrifice will heal and temporarily strengthen nearby animals. %%%% spriggan rider A spriggan that has tamed a hornet as its mount, and is tasked with protecting the spriggan fens and cairns from intruders. %%%% starcursed mass A mass of stellar detritus that glows with the sickly putrescence of a dying star, forever shrieking soundlessly in a voice beyond mortal grasp. Its form undulates constantly, dividing spontaneously and then withdrawing when threatened. When divided, its deafening chorus of screams can overwhelm the minds of even the bravest warriors, leaving them stunned and helpless. %%%% starflower A mass of lashing vines and tentacles growing out of the husk of a dead star. Space itself runs through the xylem and phloem of its branches, which appear to be in many places at once. %%%% starspawn tentacle The writhing appendage of a tentacled starspawn, capable of grasping nearly any prey and dragging it back to be devoured. Any damage dealt to it hurts the whole creature. %%%% starspawn tentacle segment A sinuous length of an extended starspawn tentacle. Any damage dealt to it hurts the whole creature. %%%% statue A piece of sculpted granite with glowing red eyes. Although it is rooted to its base, it can still move parts of itself. %%%% steam dragon A relatively small grey dragon, with a resilient-looking scaly hide and steam pouring from its mouth. %%%% steelbarb worm A large worm covered with hard, spiky metal plates. Despite the apparent heaviness of its outer armour, it is rather fast. %%%% stoker A mortal who made an unholy pact in life, now chained to tend the fires of hell in undeath as payment. %%%% stone giant A gigantic humanoid with grey skin almost as hard as rock. It carries several boulders, and is perfectly capable of flinging them a great distance. %%%% storm dragon A powerful dragon with a hide of thick matte scales almost like blue rubber, and enormous scaly wings crackling with sparks. %%%% strange machine A strange mechanical contraption, all hisses and pops. Shadows seem to dance across its reflective surface. %%%% sun demon A demonic figure shining with the heat and fury of a fallen star. %%%% sun moth A moth of transcendent beauty, coated in pyrophoric scales. Tiny cinders dance and twirl in its wake and whenever it beats its wings, they ignite in such spectacular displays of incandescence that one could almost forget how far away the sun is from this place. %%%% swamp dragon A slimy dragon, its gnarly hide covered in swamp muck. Noxious gases dribble from its snout. %%%% swamp drake A small and slimy dragon, covered in swamp muck and giving off a terrible stench. %%%% swamp worm A large slimy worm, adept at traversing swamps and marshes. %%%% tarantella A small but greatly-feared spider. Its touch alone causes victims to break into a frenzied dance. %%%% tainted leviathan Before even the oldest of ancient liches mastered life and death, a group of titans attempted to pull themselves free of mortality through brute strength. They almost succeeded before rot dragged them to Ereshkigal. A glimmer of their former beauty remains, alluring despite the stench. %%%% tengu A humanoid figure with the head and talons of a bird. Its ferociously combative nature belies its fragile appearance. %%%% tengu conjurer A tengu with a talent for the destructive magical arts. %%%% tengu reaver An elite, ferocious tengu highly skilled with both steel and spells. %%%% tengu warrior A particularly bloodthirsty tengu who has opted to hone its skill in airborne fighting and weaponry instead of spellcasting. %%%% tentacle The mighty tentacle of a kraken. Any damage dealt to it hurts the whole creature. %%%% tentacle segment A part of the mighty tentacle of a kraken. Any damage dealt to it hurts the whole creature. %%%% tentacled monstrosity A writhing mass of tentacles, all covered in putrid mucus. %%%% tentacled starspawn A lumbering maw shrouded in a mass of sinuous tentacles. On spotting prey, its tentacles lunge outward, dragging victims directly to its waiting gullet. %%%% thrashing horror A seething mass of yellow flesh. It thrashes erratically, staggering foes beneath the weight of its impacts. %%%% titan A huge, bolt-hurling, lightning-limned humanoid. It is unusually large and powerful, even among giants. %%%% thermic dynamo A clashing tempest of boundless energy, channelling into capacitor jewels. Its whirls of fire and ice occasionally escape and ricochet wildly off of walls. %%%% thorn hunter A predatory marsh plant, possessed of motility and a rudimentary intelligence. It ensnares its prey with protrusions of spiny brambles and then skewers the trapped creatures with its razor-sharp thorns. %%%% toadstool A short-lived species of fungus typically found on or around decaying organic matter. %%%% toenail golem A huge animated statue made entirely from toenail clippings. Some people just have too much time on their hands. %%%% tormentor A malign devil covered in all manner of claws, spines, and cruel hooks. It is able to inflict torturous agony on those foolish enough to gaze upon it. %%%% torpor snail A ponderous gastropod with a rock-hard shell. It is said to be in some way connected with the god Cheibriados; its very presence slows the movements of unwary adventurers, leaving them easy prey for its terrifying, ever-gnashing radulae. %%%% training dummy A mannequin used for battle practice. %%%% troll A huge and physically powerful humanoid creature. Short on intelligence but long on brawn, its thick knobbly hide heals rapidly from most wounds. %%%% twister A whirling vortex of frost. %%%% two-headed ogre A huge ogre with two heads on top of its bloated body. It is capable of holding a weapon in each giant hand. %%%% tyrant leech An exceptionally aggressive blood-sucking annelid that thrives in swamps and marshlands. %%%% Tzitzimitl A horrific fallen divinity, possessing jaws of gnashing stone and a necklace of starry organs. It spreads disease and despair, and patiently awaits the end of days when it will devour the sun. %%%% ufetubus A chattering and shrieking minor demon. They delight in sneaking past and backstabbing their prey. %%%% undying armoury A swirling tempest of souls and steel: knights and blacksmiths and weaponmasters, all bound to weapons they once held in life. To fight one is like fighting an entire army. %%%% ugly thing An ugly thing. According to legend, it is the otherworldly spawn of a wizard's breeding experiment. Yuck. %%%% unseen horror A creature rarely seen by anyone; those few who have seen one would rather they hadn't. It moves erratically. %%%% ushabti A funerary stone figurine kept in tombs to serve the deceased as they pass through the afterlife. It is inscribed with spells to protect the interred for eternity. %%%% vampire A human cursed with vampirism, drifting in a state between life and undeath, perpetually hungry for the blood of the living. %%%% vampire bat A large black bat with vicious fangs that feeds on blood. It is the preferred form for vampires in disguise. %%%% vampire knight A powerful vampire noble who complements its combat prowess with dark magic. %%%% vampire mage A sorcerer who, by accident or design, has been afflicted with the curse of the vampire. Regardless, through undeath, it has finally mastered the art of dark magic. %%%% vampire mosquito A mosquito that has fed upon tainted blood and been transformed into a revolting and pestilent undead insect, seeking to drain its victims to the last drop. %%%% vault guard A heavily armed and armoured guardian of the Vaults. %%%% vault sentinel A vigilant scout, quick to alert its fellows to the presence of intruders. It marks such intruders with powerful magic, making them unable to hide from pursuit no matter where they flee. %%%% vault warden A veteran commander, able to seal nearby doorways and staircases to prevent intruders from either trespassing further or escaping alive. %%%% very ugly thing A very ugly thing. According to legend, it is the otherworldly spawn of a wizard's breeding experiment. Double yuck! %%%% vine stalker A bizarre symbiotic creature, made up of a carnivorous vine magically combined with a humanoid. %%%% void ooze The viscous detritus of a thousand failed spells, surging forward with a speed that defies its towering size. Its very substance is a hole in the fabric of magic; enchantments find no purchase there and it leaches magical power from anything it touches like a dry sponge in water. %%%% walking alembic A mobile and combat-capable alchemical manufactory that uses the friction of melee combat to brew a variety of useful potions. When it has built up enough heat to complete its synthesis, it will automatically dispense the finished potions to nearby allies and fall apart. %%%% walking earthen tome A spellbook that has gone too long without being read. It overflows with magic, forming thick armour from its binding, legs from its pages, and periodically erupting in flurries of free-floating, self-casting spells. It is coated with impossibly ancient dust. %%%% walking crystal tome A spellbook that has gone too long without being read. It overflows with magic, forming thick armour from its binding, legs from its pages, and periodically erupting in flurries of free-floating, self-casting spells. It is encrusted with long, sharp, deadly-looking crystals. %%%% walking divine tome A spellbook that has gone too long without being read. It overflows with magic, forming thick armour from its binding, legs from its pages, and periodically erupting in flurries of free-floating, self-casting spells. Its cover bears the icon of a long-forgotten god, still fully possessed of wrath. %%%% walking frostbound tome A spellbook that has gone too long without being read. It overflows with magic, forming thick armour from its binding, legs from its pages, and periodically erupting in flurries of free-floating, self-casting spells. It glistens with a thick layer of unmelting ice. %%%% walking tome A spellbook that has gone too long without being read. It overflows with magic, forming thick armour from its binding, legs from its pages, and periodically erupting in flurries of free-floating, self-casting spells. %%%% wandering mushroom A large, fleshy mushroom that wanders slowly around the dungeon. It is both innately curious and incredibly shy, pursuing the objects of its curiosity only when out of sight. Noxious spores drift around its cap. %%%% warg A particularly evil-looking wolf, usually found in the company of orcs. %%%% war gargoyle A rare type of gargoyle, constructed from a solid steel statue and imbued with vicious strength, speed, and weaponized breath. %%%% water elemental A spirit drawn from the elemental plane of water. It exists on this world as part of a body of water and can engulf other beings in its form, depriving them of breath and voice. %%%% water moccasin A largish venomous brown snake. It usually lives near water, and is an able swimmer. %%%% water nymph A capricious nature spirit, deeply bonded with the waters in which it lives. Wherever they flow, so may it, and ponds and rivers surge and leap at its whim. %%%% weeping skull An undead skull kept aloft by unholy clouds of collective misery, which slowly drift out in its wake. It mourns without end for the living, the dead, and its own former life all alike. %%%% wendigo A gaunt spirit of frozen hunger, so ravenous it will consume friend and foe alike. According to legend, if one cuts off its legs, it will feast upon its own marrow. It stalks those lost wandering in the cold and hunts with the force of blizzards. %%%% white draconian A muscular white-scaled humanoid with a reptilian tail and small wings. %%%% white imp A small and mischievous minor demon covered in frost. %%%% wight An ancient warrior, kept in a state of perpetual undeath by its desire to die with honour in battle. %%%% will-o-the-wisp A green-glowing gaseous entity, flickering and pulsing irregularly as it hovers through the air. Travelers have been known to confuse these for distant lanterns - a mistake rarely made twice. %%%% wind drake A small but powerful dragon, particularly adept amongst its kin at manipulating the currents of air that surround it. It can exhale powerful blasts of wind. %%%% wolf A strong wild canine, with sharp teeth and a healthy appetite. %%%% wolf spider A hairy fast-moving hunting spider with vicious mandibles, the size of a wolf. It roams the dungeon in search of prey, which it kills with its deadly venom. %%%% worldbinder A cloud of thick fog, with faint, feeble claws constantly reaching out and then fading back into the fog. When threatened, it calls forth creatures banished to the void between realities, using them to defend itself. %%%% wraith A cloud of black mist surrounding an insubstantial skeletal form. Its eyes burn bright with unholy malevolence and hunger for life essence, on which it feeds. %%%% wretched star A conflux of unearthly light and energy, awash in unnatural colours and strange forms no normal being was meant to perceive. It fills all those in its presence with the disorder of the Abyss. %%%% wyvern A dragon-like creature with a long, sharply pointed tail. Although smaller and less formidable than true dragons, it is nonetheless a foe to be reckoned with. %%%% yak A common dungeon yak, covered in shaggy yak hair and bearing a nasty pair of yak horns. %%%% yaktaur A hybrid with the torso of a robust human atop the body of a yak. It excels in ranged combat, and is also a formidable foe in close quarters. %%%% yaktaur captain An exceptionally strong and brutish yaktaur, able to order its weaker brethren around to do its bidding. %%%% yellow draconian A muscular yellow-scaled humanoid with a reptilian tail and small wings. %%%% ynoxinul A winged demon covered in shiny metallic scales. It has a legion of minor demons under its command. %%%% zombie A corpse raised to undeath by necromancy. %%%% # Specials test spawner (If you see this outside wizmode or the arena, this is a bug.) Whatever it is, it is capable of spawning countless monsters by casting Shadow Creatures, and is virtually undestructible itself. To destroy it, lower the central elevator pillar, then pump rockets into the hole in its exposed brain when the pillar rises to an appropriate height. You can add another rocket while jumping down. Oh wait, wrong game. %%%% ghost The remains of a monster that existed in an older version, but has since been removed. %%%% sensed monster A hostile monster whose presence has been detected. %%%% trivial sensed monster A trivially weak monster whose presence has been revealed by the power of Ashenzari. %%%% easy sensed monster A weak monster whose presence has been revealed by the power of Ashenzari. %%%% tough sensed monster A somewhat dangerous monster whose presence has been revealed by the power of Ashenzari. %%%% nasty sensed monster A very dangerous monster whose presence has been revealed by the power of Ashenzari. %%%% friendly sensed monster A friendly monster whose presence has been {{ if you.god() == "Ashenzari" then return "revealed by the power of Ashenzari" else return "detected" end }}. %%%% ############################################################################## ### Vault-defined monsters ############################################################################## Cloud Mage A strange wizard who has attained mastery over clouds, making deft and foreboding mystic gestures. %%%% Head Instructor A powerful warrior-mage who instructs aspiring students in physical, magical, and anti-magical combat. %%%% Hellbinder A mighty spellcaster wreathed in arcane energies, muttering profane incantations. %%%% # arena sprint final boss Master Blaster A mighty old lich, notorious for blasting people with powerful conjurations at the slightest provocation, or just on a whim. %%%% Statue of Wucad Mu A statue made of a fine glassy orange crystal. It depicts a mystic known as Wucad Mu, who mastered the matters of the mind, and is imbued with Wucad Mu's powers of mental combat. %%%% moon troll A bizarre breed of intelligent troll, glowing with mysterious power from beyond this world. %%%% lunar statue %%%% air elementalist statue A delicate statue of a tengu gliding through the air. It looks quite insubstantial. %%%% antique champion An unfathomably expensive skeleton. It has countless sigils engraved into its bones, and pulses with a ghostly presence. %%%% archer statue A statue of a beautiful elven archer, sculpted in finest marble. It holds a bow aloft, and appears to be magically animated, letting it use the bow to riddle intruders with arrows. %%%% bog mummy An undead figure preserved by the brackish waters of a bog. It has begun to decay heavily, and looks fragile. %%%% captured wizard A wild-eyed wizard whose tongue has been cut out, frantically mumbling and waving its arms but unable to cast a single spell. %%%% charred statue A statue that has been imbued with flame, allowing it to make use of simple fire-based conjurations. %%%% Cigotuvi's Monster A terrifying creation that appears to have been constructed from the body parts of every monstrous creature imaginable, with writhing tentacles sprouting from its form. %%%% conjurer statue A statue able to harness the mightiest of pure conjurations ever devised by Iskenderun. %%%% deformed humanoid A poor creature that looks hideously deformed. %%%% demonic plant A demonic mockery of a plant, covered with mysterious appendages and writhing tentacles. It appears to be harmless. %%%% dimme A terrible creature with demonic ancestry. Its presence is horrifying, but supernaturally compelling. %%%% drunken dwarf A dwarf who seems to be working as an ale quality tester, and is enjoying the job a little too much. %%%% earth elementalist statue A plain statue of a dwarf wielding a pickaxe. It looks incredibly heavy. %%%% fire elementalist statue An ornately worked statue of an orc holding a torch aloft, hewn from black basalt. The air around it shimmers. %%%% flesh golem An animated mound of misshapen flesh, sculpted over an iron skeleton. %%%% frost-covered statue A statue of a mage, with frost constantly forming across its surface. %%%% ghost-faced bat A bat with a spectral visage. %%%% giga bat An enormous, bloated bat. %%%% goblin sharper A goblin newly converted to Nemelex Xobeh. It's still learning about all the cards and, thankfully, isn't inclined to use them against you. %%%% greater air elemental A mighty spirit drawn from the elemental plane of air, surrounded by a deadly vortex of frost. %%%% ice bat An undead creature in the shape of a bat, made of ice. %%%% flame-cult kobold A kobold that has been enchanted to explode in a blaze of fire. %%%% mad acolyte of Lugonu A devoted follower of Lugonu, driven mad by years of living in the Abyss. %%%% malarious merfolk avatar A young merfolk that looks deeply ill, but is still capable of bespelling its audience. %%%% master elementalist A demented wizard commanding the primal forces of the universe. %%%% megabat A huge black bat. %%%% microbat A bat that, despite its name, is not any smaller than a megabat. %%%% spectator A follower of Okawaru, granted the honour of spectating a duel to the death. %%%% # Sprint only, too unhinged for regular games... oklob plant annihilator A mere plant that has somehow attained sentience and the use of magic, by some inconceivable sorcery. %%%% oklob plant conjurer %%%% oklob plant demonologist %%%% oklob plant meteorologist %%%% oklob plant shifter %%%% oklob plant summoner %%%% oklob sapling priest An immature oklob plant that seems to be mumbling some orisons... er, what?!? %%%% oklob sapling wizard %%%% orb golem A metal golem crackling with magical energies. It must have been created by a truly devious wizard, or possibly someone who misheard what monsters could be found in the Realm of Zot. %%%% orb of electricity A massive floating ball. It resembles ball lightning, but looks far more stable. %%%% # I'm not sure how widely cosmogonical Norse myths are known to an average # reader; Crawl's audience tends to be far more educated though, so let's # hope the concepts of Ginnungagap, Niflheim and Muspelheim are not too # obscure. orb of ice A globe of primordial ice, floating in the air. It is said to be a relic of ancient times, when the world was a void bracketed by realms of endless fire and cold. %%%% petrified plant An ordinary plant that has been turned to stone. %%%% phase bat A strange, glowing bat that flutters through more dimensions than the average bat. %%%% phase spider An otherworldly spider that can move short and medium distances by briefly shifting between the planes of reality, in order to better ensnare its prey. %%%% pristine statue An immaculately sculpted porphyry statue of an archer poised to release a bolt, with a full quiver at the hip. %%%% rotten bat A bat that is well past its sell-by date. %%%% sickly merfolk siren A young merfolk that looks quite sick, but still has the power to mesmerize its victims. %%%% skeletal bat A bat skeleton without the decency to lie unmoving like dead bats are supposed to. %%%% spriggan baker A spriggan that has mastered the culinary arts. %%%% #if TAG_MAJOR_VERSION > 34 still boulder A gargantuan mass of stone at rest. #endif %%%% water elementalist statue A smooth statue of a beautiful merfolk bathing in a fountain, sculpted from creamy, faintly pinkish travertine. It glistens softly in the light. %%%% witch An old and unnaturally ugly human, wearing robes stained with what appears to be swamp ooze, cauldron soot and brew ingredients. %%%% withered plant A plant whose life has been drained away, but with its physical form still intact. It looks like it died many {{ if you.branch() == "Crypt" or you.branch() == "Tomb" or you.branch() == "Zot" then return "centuries"; else return "years"; end }} ago. %%%% worm A giant annelid, glistening with slime, with unusually large teeth. %%%% zin angel A divine agent of Zin. It is a towering winged figure with an aura of brilliant white light. Its face is marked by a scowl, as if its zeal against any real or perceived vice overshadows its goodness. %%%% zot statue A profoundly disturbing statue, hewn from a single piece of dark gabbro scintillating with tiny crystals. It is impossible to tell whether it is intended to represent some creature or personage, or to be completely abstract. %%%% ### Arena sprint boss renames dire wolf spider %%%% giant anaconda %%%% greater orb of eyes %%%% naga warlord %%%% sulphuric acid blob %%%% vault guard captain %%%% ### Meatsprint bag of meat One of the legions of abominations created by the sculptors of flesh. It is a horrendous imitation of the human form, consisting of an unrecognisable mass of meat stitched together with limbs sewn on seemingly at random. Its skin hangs off loosely in some places and bulges repulsively in others. Each one bears a large symbol carved into its flesh, a mark of pride from its twisted creator. %%%% large bag of meat One of the legions of abominations created by the sculptors of flesh. Its bloated hulk pulsates and throbs constantly with accursed fires. It looks as if it could explode into a torrent of viscera at any moment. %%%% meat berserker One of the legions of abominations created by the sculptors of flesh. Its form is large and muscular. It moves swiftly and with impetuous fury, the sole thought within its being to rend you apart with great fervour. As it rages, it creates a cacophonous din. %%%% meat hydra One of the legions of abominations created by the sculptors of flesh. Each of its eight necks is distended and elongated, connected to a colossal body crumpled and dripping with ichor. Its many heads spew blood while writhing and convulsing in agony, as it brings torment to itself and anything else that beholds its foul visage. %%%% meat beast One of the legions of abominations created by the sculptors of flesh. Ablaze with demonic frenzy, it gores and tramples with ferocity unmatched. Its skin is flayed, exposing the glistening tendons and sinew underneath, and the teeth inside its cavernous maw are stained with blood. %%%% sculptor of flesh An artisan of unlife, the sculptor appears as a grim skeletal form. It has six long arms ending in mangled hands with broken fingers, upon which it crawls like a spider. Its skull is abnormally large and full of holes. Its bones are reddened and fractured, inscribed with the unholy spells it weaves to assemble its puppets. %%%% destroyer The destroyers begin to descend upon you. They come in numbers and with wrath, maws gaping like abaddon, bottomless and abyssal. They bring your doom and will feast on your remains. %%%% accursed The accursed are the ones who came before. They have come to ensure you share their fate. %%%% tyrant A colossal mass of bones and skulls, a walking tomb. You hear shrieks and screams as it approaches, shattering off bones with each crushing step, reassembling itself in eternal unrest. %%%% dread An affront to existence, a void in which there is only torment and damnation. Its unearthly form is torn and twisted, black and hollow. It is bereft of rational thought, knowing only hatred and the desire to desecrate your soul. %%%% scourge A vast serpentine form with raw and diseased skin, seeping bile and pus, spouting venom and blight. %%%% observer You see the unseen, you stare and they stare back. They whisper and laugh, they grin and cry, they leer at you with contempt and gaze at you in adoration. They are the observers, they are the judge of your worth and will decide your end. %%%% wretched soul A spectre, struggling to leave the mortal world it is incarcerated in. It drains life and unlife from all those it comes into contact with. %%%% fleshlord One of the greatest servants of the Meatlord. It is muscular, agile and full of malevolence. %%%% vile An emaciated figure brimming with damnation and plague. Its appearance signifies the end of days. %%%% The Servant His glaive is alight with the flames of hell. %%%% The Captor Those who enter will not escape. %%%% The Defiler His shield is emblazoned with images of infernal flames. %%%% The Meatlord You behold the embodiment of filth, corruption and depravity: the Meatlord. His foul body is bloated to the extreme, leaking viscous fluid and the stench of death. His head is that of a boar with bulging eyes and tusks split in two, his snout flares and oozes as he snorts and squeals at the sight of you, and his mouth is a toothless rift which drools pools of blood and vomits forth disgusting remains. His neck is stretched and lops forward, its skin sagging downward. His immense gut writhes and distorts as the larvae within await their repugnant release. His legs are unrecognisable masses of flesh, covered in protrusions and throbbing boils. Your mind reels at the sight of this hideous form, and your senses begin to shut down in an attempt to preserve your sanity as you choke on the oppressive stench. %%%% The Unspeakable You hear the echoes of planets behind the deafening roar of stars as it approaches. It is the jaws of the abyss. It brings forth crawling chaos from within. It is the last sight you will ever see. %%%%