include_directories (${SDL_gpu_SOURCE_DIR}) link_directories (${SDL_gpu_SOURCE_DIR}/src) set(DEMO_LIBS SDL_gpu ${GL_LIBRARIES}) if(MINGW) set(DEMO_LIBS ${DEMO_LIBS} mingw32) endif(MINGW) add_executable(init-demo init/main.c) target_link_libraries (init-demo ${DEMO_LIBS}) add_executable(camera-demo camera/main.c) target_link_libraries (camera-demo ${DEMO_LIBS}) add_executable(3d-demo 3d/main.c ../src/externals/glew/glew.c) target_link_libraries (3d-demo ${DEMO_LIBS}) add_executable(tutorial-space-demo tutorial-space/main.c) target_link_libraries (tutorial-space-demo ${DEMO_LIBS}) add_executable(simple-shader-demo simple-shader/main.c) target_link_libraries (simple-shader-demo ${DEMO_LIBS}) file(COPY data DESTINATION ${CMAKE_CURRENT_BINARY_DIR})